WIP Beta released Isuzu TF/ Holden Rodeo Mod

Discussion in 'Land' started by Seb Collins, Apr 20, 2023.

  1. Seb Collins

    Seb Collins
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    screenshot_2023-09-02_20-45-57.png screenshot_2023-09-01_21-07-40.png screenshot_2023-09-01_21-54-37.png screenshot_2023-09-01_22-02-18.png screenshot_2023-09-01_21-45-22.png screenshot_2023-05-16_21-13-33.png screenshot_2023-05-16_23-29-48.png screenshot_2023-05-16_23-18-56.png screenshot_2023-04-19_23-44-22.png screenshot_2023-05-18_00-33-11.png Screenshot2023-05-17114032.jpg
    *W.I.P*
    Simple Isuzu TF /Holden Rodeo /Isuzu Fuego / Isuzu kb280 /Opel campo pickup truck mod
    It is an addon for the Gavril Roamer
    Under Gavril Roamer there are 6 pre-made configurations to choose from.

    They can all be edited under the "Isuzu TF body" in the parts selector

    As of right now there are a few jbeam and 3d model issues
    Will fix soon

    Let me know if there is any other issues, any suggestions or questions.

    Update Log:
    April 22nd: Pickup tray/bed now functional

    April 25th: License plates now functional and all lights are now functional (i think)

    May 1st: Bed and Tailgate now separate parts, tailgate openable, headache rack added and bedliner bed added.

    May 5th: Front Bumper, Fenders, Fascia and Hood are now separate parts. Configurations now added under roamer (so you no longer have to spawn extended chassis roamer and change the body).

    May 16th: Doors now openable, trim now removable and customizable, rear bumper added, new fascia variations added, bull bar added along with paintable standard bumper, door handles can now be painted separate, Mirrors now separate parts and can be painted separate, fender flares now removable, snorkel fixed, side steps/ running boards added along with other slight jbeam and 3d model fixes.

    May 22nd: Textures fixed & other minor changes

    August 8th: 3D model accuracy increased, bed with headache rack jbeam fixed kinda, many other issues fixed,

    Credit to the original 3d model which I modified to create this mod:
    ISUZU FUEGO by Roman R. on the Sketchup 3D warehouse
    Credit to original materials config file:
    From Chevrolet S-10 Draggin 1996 By Alexey Koreshkov
     

    Attached Files:

    #1 Seb Collins, Apr 20, 2023
    Last edited: Sep 4, 2023
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    • Agree Agree x 1
  2. corvette81

    corvette81
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    Just a tip but you should probably credit the model/mesh source
     
  3. Seb Collins

    Seb Collins
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    Ok thanks, It wont allow a pasted link but i have added credit
     
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  4. trevrep

    trevrep
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    But... why is there "Chevrolet S-10 1996 Draggin" in the material.cs:confused:
     
    • Agree Agree x 1
  5. Seb Collins

    Seb Collins
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    Just is easier to use the materials from that mod cause I’m kinda shit at coding that
     
  6. LegThePeg

    LegThePeg
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    Well then credit the person who made that mod as well
     
  7. Seb Collins

    Seb Collins
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    Aite fair
     
  8. LPerez94

    LPerez94
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    My QD32 engine config sounds like isuzu more.. This fits Rodeo Well :D
     
  9. Seb Collins

    Seb Collins
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    Yea good mod, I use it in my saved rodeo config, most similar spec engine mod to the 4jb1 I found
     
  10. Seb Collins

    Seb Collins
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    screenshot_2023-05-20_14-32-58.png Screenshot2023-05-20130755.jpg
    Hi, can anyone help with this weird shading issue when exporting from blender to beamng,
    I didn't find any information on the forums with this same issue, if there is then please link it
    Looks fine in blender but not in beamng shown in screenshots^
     
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  11. Danny the Sniper

    Danny the Sniper
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    It's almost completely orange once it's spawned, and even clearing cache didn't help. I opened the materials.cs file of this mod and it seems like it uses a few textures that don't exist. Just wanted to let you know about this issue.
     
  12. porterrobinson

    porterrobinson
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    Banned

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    likely uv map related. try unwrapping the painted part again and apply it to a section of the texture that is vehicle coloured.
     
    • Agree Agree x 1
  13. Seb Collins

    Seb Collins
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    O ok thanks i didn't know that was an issue, i'm trying to fix it but is difficult because i don't see same issue on my computer. There are a few unused textures in the .cs but i don't think that would cause the issue, and the material names in blender match the materials in the .cs so im not sure what caused the issue. i also never changed anything related to uv mapping but dont really understand it. but ill work on getting it fixed
    edit: nvm the unused textures were the issue, fixed now thanks for letting me know
     
    #13 Seb Collins, May 23, 2023
    Last edited: May 23, 2023
  14. [HHA] Midnightrider

    [HHA] Midnightrider
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    the front end on this thing looks like total garbage
     
  15. PresidentJukeBox

    PresidentJukeBox
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    Uppa mate. Looks sweet as!
     
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  16. Shelbyiris

    Shelbyiris
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    isn't that just what the TF looked like
     
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  17. [HHA] Midnightrider

    [HHA] Midnightrider
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    wasint having a crack at the mod i just hate the look of that thing over all
     
  18. Shelbyiris

    Shelbyiris
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    I see
     
    • Agree Agree x 2
  19. Jackarmy26

    Jackarmy26
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    Sick!
     
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  20. ZakBax

    ZakBax
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    Decent enough mod, though I am having an issue where the left fender won't show up. It's in the config menu, it's just invisible for whatever reason.
    upload_2023-6-11_12-50-26.png
     
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