Work is continuing on the Volvo 240! I got the skin issue worked out, and thanks to one the guys working on it with me, (Thank you Enrico!) I got the wheels lined up! Now, since we are close to a beta, (I know I have said this a million times XD), I have decided to create a Discord server to help keep you guys up to date, and a little something else... I have put a UV template in the server, and I will put one here, so if you want, you guys can make some skins for the 240! Me and the other people working on this mod will pick a few to include in the beta release, but also, those in the server can upvote on ones they like, which will help us to decide! I thought this might be an interesting concept, but let me know what you guys think! --- Post updated --- Here is the server invite: https://discord.gg/hCgQNM98rH Also attached is the skin template:
Nice to see a Volvo 240 in BeamNG after 4 years of waiting. It was worth it. However, I'd suggest changing the JBeam, some polishing (the number plates are wrongly positioned), and change/remove LeGran leftovers. Other than that, good job.
Wait this is out?? You might wanna advertise that with a new post, people don’t get notified of an edit.
I'm so happy this is finally out! EDIT: Very fun mod, needs JBeam work, along with license plate placement and lights, but is truly a fun mod!
Yes! Finally after all the waiting I can try it out! The only thing, I recommend you despite the others feedback is, to add info.json files, so you have every configuration, to show up, without custom .pc configs beeing enabled. Otherwise, nice work!
Okay, I wanted to test it today and it only shows up wheels and licenseplates. The console says "unable to get render mesh" on I guess all flexbodies... Idk, maybe just as a heads up...