Austria Village Community Thread

Discussion in 'Ideas and Suggestions' started by Machinator, Jun 9, 2023.

  1. Machinator

    Machinator
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  2. simsimw

    simsimw
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    Will the building have interiors like Kardu point research center?
     
  3. Machinator

    Machinator
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    Yes. currently i'm trying to design kind of an indoor parcour, of course with destructible elements ^^.
     
  4. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Was the map deleted? Idk why it would be if you provided all the credits
     
  5. Machinator

    Machinator
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    It seems so. I forgot to update the credits. Otherwise I will delete the files from the mod folder and link them instead.
     
  6. DieselDuster

    DieselDuster
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    uhmmmmmmm... where is the mod? when i click the link, it says that the requested filr cannot be found. will it be back to the repo soon?
     
  7. Machinator

    Machinator
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  8. Agent_Kamen

    Agent_Kamen
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    Banned

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    i have hope that this mod will do great! :cool:
     
  9. Machinator

    Machinator
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    Thanks mate, this mod was deleted for copyright reasons. "EDIT" she's online again
     
    #9 Machinator, Jul 3, 2023
    Last edited: Jul 3, 2023
  10. nikwik

    nikwik
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    someone help the stuff are broken in the lite version
     
  11. Machinator

    Machinator
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    Can you tell me what's broken? If you have texture problems, you need to clear your cache.
     
  12. nikwik

    nikwik
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    i cleared my cache and alot of the stuff are gone even the floor all the stuff falls of the map there is no texture and no mesh everywhere
     
  13. onceandforall

    onceandforall
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    Machinator, i have an idea.
    The map is very laggy and i have a suggestion of how it may become smoother.
    I actually have no idea how it works but what if you do not render the dynamic objects (at least 75% of the map) as dynamic until you reach a certain distance to them (for example: if you are 10 meters away from the object, it won't be rendered as dynamic, but if you are close enough like 50 cantemeters away from the object, render as dynamic). I know there are several problems like the constant updating of the game or if you are driving fast and it hasn't got the time to render as dynamic but if you can make it work, technically, it will improve the framerate a lot.
    And if the object is moved somewhere, get its position, replace with the not dynamic version or do something i do not know how to explain and when you are close enough render again.
    And if it is damaged, just save it (the object) and once the distance has been reached, replace the not dynamic version with the dynamic (with the damage that is saved)
    I know this has a lot of flaws, but i think this idea is ok.
     
  14. Somebody Sees

    Somebody Sees
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    I'm having the same issue too
    --- Post updated ---
    Nvm Its fine now
     
  15. Machinator

    Machinator
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    So there are probably missing files in your mod folder. Try to reinstall the mod, and try it again.
    --- Post updated ---
    Thank you for your suggestion. Your idea requires a lot of programming knowledge which I don't have. I'm always trying to improve the user experience, but I doubt it's possible.
     
  16. nikwik

    nikwik
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    ill try again
    --- Post updated ---
    still the same no mesh and no material even cleared my cache
     
  17. Machinator

    Machinator
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    If you are having texture or material issues, you can try this :
    1. clear your cache
    2. update your game version
    3. check these files in your mod directory :
    Screenshot243.png Screenshot244.png Screenshot245.png
     
    #17 Machinator, Jul 25, 2023
    Last edited: Jul 25, 2023
  18. Hellfly1210

    Hellfly1210
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    hey, im missing some buildings and props. how can i fix this?
     

    Attached Files:

    • Screenshot2023-08-02200331.png
    • Screenshot2023-08-02200448.png
  19. Machinator

    Machinator
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    Hello there. it looks like something is wrong with your "Shapes" folder. Try reinstalling and updating the mod. This should help. Greetings.
     
  20. iamacarandtrucker198

    iamacarandtrucker198
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    upload_2024-6-26_17-7-36.png upload_2024-6-26_17-7-36.png upload_2024-6-26_17-7-36.png
    All the buildings and the ground is replaced with a "No Mesh" sign
     
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