WIP Beta released Driv3r Maps (Miami, Nice and Istanbul)

Discussion in 'Terrains, Levels, Maps' started by Kolas, Dec 18, 2022.

  1. Kolas

    Kolas
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    Trying more mission types for variety. This is a chase mission from the original game for example.
     
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  2. robben896

    robben896
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    This is awesome dude. I had forgotten just how detailed the map textures were for its time(2004) and the surface is surprisingly not that bumpy either.
     
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  3. Kolas

    Kolas
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    The details on the maps are very good compared to its rivals at the time and the prepared ground is very suitable for the beam. If the game didn't have strange gameplay and physics bugs, maybe it would get the attention it deserves today.
     
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  4. Franz027

    Franz027
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    I can't wait to drive in this map!! I have a lot of memories! =)
     
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  5. limapalon

    limapalon
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    Just saw this, wow. Hoping to drive in the virtual streets of Driv3r's Miami soon! (Because IRL Miami traffic is horrible).

    I never played Driver 3 but I did enjoy Parallel Lines on the Wii plenty. Now I'll finally get to see what I've been missing out on.
     
  6. Kolas

    Kolas
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    screenshot_2023-08-01_17-13-20.png screenshot_2023-08-01_17-14-24.png screenshot_2023-08-01_17-17-33.png screenshot_2023-05-02_22-16-44.png screenshot_2023-05-02_22-17-17.png screenshot_2023-05-02_22-17-35.png screenshot_2023-04-28_16-20-46.png screenshot_2022-12-31_11-43-41.png screenshot_2022-12-30_19-19-09.png
     
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  7. Kolas

    Kolas
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    Another chase mission (test) from the original game but this time for the Miami
     
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  8. l5nja19

    l5nja19
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    any updates?
     
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  9. Kolas

    Kolas
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    Hi, currently working on importing the night meshes/textures, considering if they worth doing it.
    screenshot_2023-09-01_16-47-00.png screenshot_2023-09-01_16-45-23.png screenshot_2023-09-01_16-46-10.png screenshot_2023-09-01_16-59-36.png
    Also trying to add some night lights, also considering if it's worth because of the performance cap.
    screenshot_2023-08-26_22-53-16.png screenshot_2023-08-27_11-41-05.png screenshot_2023-08-27_11-46-44.png
     
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  10. Laxmi

    Laxmi
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    Driv3r has had the best damage system out of all of the Driver series, so I find it pretty funny that it's being imported into Beam. :D Fantastic stuff btw, you are planning to have an LOD system for this map right? It's pretty big and I feel like it would run poorly for people with a bit lower end PCs.

    Another map I wish that someone were able to import is the Driver: San Francisco map, I've tried in the past before with NinjaRipper but with no luck as it imports only a section of the map and the orientation of everything gets messed up in the process. I wonder if anyone in the Driver Madness community is able to make a tool for the game that allows you to export or mess around with it.
     
  11. azureskies

    azureskies
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    If Driv3r maps are able to get ripped, would the Driver: San Francisco map be viable as well? I'd love to see that ported by someone/port it myself.
     
  12. Kolas

    Kolas
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    With the developments last year, Driv3r maps can be viewed outside of the game with a program called CityEditor. In this way, I was able to export them with Ninjaripper in a more workable way. Maps have been added to the game as region by region. Only the high lods are in the game. I'm guessing it's playable at low setting 900p - 1080p with over 30fps (in daylight, no traffic) for the low spec pc's.
    Currently, afaik, even that there is some in game modding tools/examples done in recently, there are no development in batch exporting for Driver: San Francisco or Driver: Parallel Lines maps.
     
    #32 Kolas, Sep 5, 2023
    Last edited: Sep 5, 2023
  13. AryaVroom

    AryaVroom
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    Looking forward to play this map great work so far!
     
  14. Wassup487

    Wassup487
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    looking good
     
  15. azureskies

    azureskies
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    Bit of a bummer. Always wanted the DSF Map in beam. Guess I'll have to wait for someone to create a model ripping tool for it then
     
  16. Kolas

    Kolas
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    more night textures, this time for the miami:
    screenshot_2023-09-14_16-30-13.png screenshot_2023-09-14_16-29-56.png
    screenshot_2023-09-14_16-42-49.png screenshot_2023-09-14_16-42-36.png
     
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  17. The Stigs german cousin

    The Stigs german cousin
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    I can“t wait for this project. Especially for Nice and Istanbul. Just release it even when some bits are missing, this is like a wet dream for an old driv3r veteran <3
     
  18. Mr. Twiglesworth

    Mr. Twiglesworth
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    this is exciting
     
  19. The Stigs german cousin

    The Stigs german cousin
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    Please dear authour, continue with this or release it as it is. This is too much for an old Driv3r fan to know that someone started (and apparently is very far in the process) of porting these maps to beamng and then letting it sit on some pc to never release it..
     
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  20. robben896

    robben896
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    What is the status on this?
     
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