Unsolved How to change wheel offset in files?

Discussion in 'Mod Support' started by Sparklingtube, Aug 27, 2023.

  1. Sparklingtube

    Sparklingtube
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    I have tried everything, editing it, sometimes the car just flies away, if it doesn't fly away the change won't show. Is there any way to change it using the games files? Car is Civetta Bolide.
     
  2. SSRG

    SSRG
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    So this is (I think) a bit of a complicated thing to do, you need to have a decent understanding of mod troubleshooting and modding jbeams. Do not modify base game files (I hope you didn’t :p), instead you need to make a little mod yourself.
    Try learning the basics of general modding first, that could help with this. If you’ve already done that and you know (at least somewhat) what you’re doing, then you can get to the real stuff. This is very important, knowing what means what can be the difference between making what you want to and completely stuffing up the car. Remember to find tutorials and stuff on the official documentation (documentation.beamng.com), and don’t be afraid to ask stuff.

    The way I would do it is make a new suspension with a bigger wheel offset range.
    You’d need to copy the files for the front and rear suspension into the vehicle’s folder in the mod’s folder (X:/Users/username/AppData/Local/BeamNG.drive/0.29/mods/unpacked/modname/vehicles/bolide/), rename the files and the parts in the file to something different, and then change the minimum and maximum range of the wheel offset in tuning.
    But again, that’s just an extreme oversimplification. Wish you good luck with modding! If you already know the basics and this message looks stupid, then whoopsies :p
     
  3. Sparklingtube

    Sparklingtube
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    Hello! I have tried to do what you told me to do, it still doesn't work, is this the right way I did it or not.
     

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  4. SSRG

    SSRG
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    The wheel offset is in variables, letting you know in case you didn’t notice, but you propably did :p
    The thing is, you changed the slotType to "bolide_suspension_RW". Slot Type is the slot that the part goes into, so if you want it to be in the rear suspension slot, it has to be bolide_suspension_R. The rest looks good.
    --- Post updated ---
    Oh, and also, sometimes in a single file, there are multiple parts, you can remove the extras since they’re just duplicates of vanilla parts (they have the same internal name so they overwrite the vanilla ones), like bolide_coilover_R, you don’t need that since it’s from vanilla, all you need to keep is the bolide_suspension_RW part as that’s what you modified.
     
  5. Sparklingtube

    Sparklingtube
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    Disregard the message above, IT WORKS! Turns out I had to do CTRL L to reload.
     
  6. SSRG

    SSRG
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    Great!
     
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