Unsolved JBeam issues

Discussion in 'Mod Support' started by mythakreep, Sep 4, 2023.

  1. mythakreep

    mythakreep
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    Hello i wanted to come on here to ask for help since ive been for the last 2 weeks with no one even giving a suggestion so heres my list of issues:

    rear bumper makes loud noise and gets damaged on spawn
    opening doors and other stuff doesnt work so i wanna remove it fully or fix it
    doors shake while idle or driving
    front bumper gets damaged on spawn (it was also shaking but fixed it by adding nodeweight)
    hood shakes much when going over bumps or driving
    trunk shakes much when going over bumps or generally driving


    so if you know how to fix any of these please get back to me , heres a vid on the bumper:
     

    Attached Files:

  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I see many things clipping with each other, that could be your main issue. Always make sure that your nodes are placed at least 3cm away from triangle surfaces (when turning on the node and triangle visualization, none of them should intersect). It also looks like the bumper nodes are closer to the body model than the actual body nodes, which is clearly not how it's supposed to work.
     
  3. mythakreep

    mythakreep
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    thanks for the suggestions the reason they are like that because im trying to fix the mod and it was very rough in the beginning but i have done some jbeam editing but no nodes or beams have been edited.
    --- Post updated ---
    And also maybe you could tell me what i might need to adjust in detail if you got time because im kind of a begginer , some friends have tried helping me but with no good results.
     
  4. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    You need to adjust the coordinates of nodes until there is no clipping. If you have trouble understanding how Jbeam works, then please read the documentation.
    https://documentation.beamng.com/modding/vehicle/intro_jbeam/
    https://documentation.beamng.com/modding/vehicle/intro_jbeam/jbeamsyntax/
    https://documentation.beamng.com/modding/vehicle/intro_jbeam/debugtools/
    https://documentation.beamng.com/modding/vehicle/intro_jbeam/common_issues/
     
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  5. mythakreep

    mythakreep
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    And also maybe you could tell me what i might need to adjust in detail if you got time because im kind of a begginer but some friends have tried helping me but with no good results.
    i have read the docummentation but ill try again
     
  6. mythakreep

    mythakreep
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    which nodes should i change the position of?
     
  7. Agent_Y

    Agent_Y
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    BeamNG Team

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    The ones that clip with triangles after you turn the node and triangle debug on.
     
  8. mythakreep

    mythakreep
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    i couldnt figure it out sorry
     
  9. mythakreep

    mythakreep
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    how do i delete the thread?
     
  10. SSRG

    SSRG
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    You can’t I’m pretty sure.
    Unless you maybe report the first post, but I’m not sure about that so don’t trust me with it :p
     
  11. mythakreep

    mythakreep
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    rip now i just solved some of the issues but not all of them
     
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