Released CK Graphics Settings Mod v2.3.3 for BeamNG 0.35+

Discussion in 'Utilities and programming' started by Car_Killer, Aug 12, 2022.

  1. Dr. Death

    Dr. Death
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    Why is this not in the base game?
     
    • Agree Agree x 2
  2. RoRbot

    RoRbot
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    Thanks for making this.

    Maybe I'm missing something but the "Higher Shadows Resolution" setting doesn't appear to work anymore. When set even with force settings on the shadows appear the same as setting them to 2048px in the world editor. I've tried with both the defaults in the world editor and the shadows set to 2048px in the world editor. They don't seem to go above 2048px anymore.


    Default 1024px shadows:
    BeamNGdrivex64_6LlkpGRs08.png

    Higher shadows resolution and force settings enabled with shadows set to default 1024px in world editor
    BeamNGdrivex64_zauiXbSdFa.png

    Higher Shadows Resolution and Force settings off. Shadows set to 2048px in world editor
    BeamNGdrivex64_BxcnEVilfa.png

    Higher Shadows Resolution and Force settings on. Shadows set to 2048px in world editor
    BeamNGdrivex64_vu9R84HuGw.png
     
  3. TheEndOfNether

    TheEndOfNether
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    awesome mod
     
    #143 TheEndOfNether, Dec 14, 2023
    Last edited: Nov 7, 2024
  4. Dr. Death

    Dr. Death
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    Dude chill, the update came out today.
     
  5. Veteyx

    Veteyx
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    I fixed the mod for V0.31.

    The way I did it was by just adding it to the supported versions list.
    There is an issue, though, and I do not know if it is just for me or a general issue.
    It's that when you turn "Lower Texture Quality" on or off, it seems to glitch the game in the way shown on the screenshot. This can be fixed by turning "Lower Shadow Resolution" on or off once.
    Other than that, it works fine, and all features seem to work.

    Until then, enjoy, I guess.

    Credits to Car_Killer for making this amazing mod in the first place.
     

    Attached Files:

    • 1068169-ac2e375454ac72f3b076b1e141f6fbc5.png
    #145 Veteyx, Dec 15, 2023
    Last edited by a moderator: Dec 15, 2023
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  6. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    Update v2.3 released
    - added compatibility for BeamNG 0.31+
    - this update breaks compatibility with all previous versions due to new features mod uses
    - reworked UI
    - reworked some Lua code
    - updated Lua for BeamNG 0.31
    - added real-time performance statistics
    - fixed shader glitches when using the lowest texture resolution
    - fixed an issue with default keyboard binding not working if the user had custom bindings
    - added higher dynamic reflections resolution setting
    - added higher dynamic mirrors resolution setting
    - added DOF settings
    - added smooth autofocus with player following mode
    - removed Vulkan API warnings

    BeamNGdrivex64_QfJYQGZYIV.png
     
    • Like Like x 7
  7. Exchy

    Exchy
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    Nice one. Is it possible to add bloom slider? And maybe ability to hide the statistics window, i mean, it's nice but i'd've only used memory in addition to drawcalls tbh, who would even need hardware/software?
     
    • Agree Agree x 1
  8. Car_Killer

    Car_Killer
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    BeamNG Team

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    Good idea, i will add these in another update :)
     
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  9. ghost_cauli

    ghost_cauli
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    What about being able to fine-tune parameters by smaller steps, i.e. with extra < > buttons? Focus distance jumping from 0 to 8.5 to 17.0 limits close-up shots quite a lot tbh.

    Also, since this is slowly becoming an AIO tool, add time, clouds, and fog sliders, thanks.
     
  10. Car_Killer

    Car_Killer
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    You can hold ctrl and left click on a slider and input any value you want :)

    As for clods, fog, etc I believe its not needed as game includes all those in the environment tab
     
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  11. ExtremeEncounter

    ExtremeEncounter
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    Hmm, can't seem to open the menu anymore. Deleted, reinstalled, rebound the key, nothing.

    Edit: Found that it added a modifier to the keybind somehow, seems to be fixed after removing it.
     
    #151 ExtremeEncounter, Dec 15, 2023
    Last edited: Dec 15, 2023
  12. Meccanizer

    Meccanizer
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    The new menu when opened up lags my game pretty bad but goes away when I close the menu

    Menu not opened:
    upload_2023-12-15_16-15-12.png

    Menu opened:
    upload_2023-12-15_16-15-42.png
     
  13. Car_Killer

    Car_Killer
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    I've noticed that issue on larger maps on my side too, I will fix this in the next update.
     
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  14. Happyorzo

    Happyorzo
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    where can i find the mod for 0.30?
     
  15. JlnPrssnr

    JlnPrssnr
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    Just update the game (or buy it to get 0.31)
     
  16. PrestonLK

    PrestonLK
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    I can't open the menu either. I'd like to try your solution to see if that works for me, but I'm not sure how to remove a keybind modifier, can you let me know how?
    Edit: Got it working. For some reason I had to completely delete then reassign the keybinds, rebinding the existing binding to new keys wasn't enough.
     
    #156 PrestonLK, Dec 25, 2023
    Last edited: Dec 25, 2023
  17. ExtremeEncounter

    ExtremeEncounter
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    Yea sorry, meant that it was a keybind issue. Basically if you look at the keybinds that have shift or ctrl key modifiers, there's a "+" between the keys. I noticed that the keybind had a plus, but no additional bind in the space before it.
     
  18. Riiick

    Riiick
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    I have a problem too, for some reason I can't open the window, I tried everything I read here but nothing seems to work. Has it anything to do with reshade? I don't really know how to uninstall it but I'll try and I'll let you know, in the meantime if you have any suggestion please let me know!

    Thank you in advance.
     
  19. onics

    onics
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    I am not sure whether this was intentional or not, but with update 2.3 the values of the sliders are restored properly when restarting the game. (I still have to re-enable some settings such as high quality shadows but at least it is correctly shown as disabled when opening the menu after restarting the game.) Thanks for improving this, @Car_Killer!

    Ah, that's good to know, I was editing the JSON file manually to get precise numbers :D

    I would recommend that you add this information to your first post on this thread so people new to your mod are more likely to see this.
     
    #159 onics, Dec 29, 2023
    Last edited: Dec 30, 2023
  20. Dr. Death

    Dr. Death
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    The button to open it is unbinded by default.
     
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