need help for making desert

Discussion in 'Content Creation' started by xXblueray95Xx, Nov 21, 2014.

  1. xXblueray95Xx

    xXblueray95Xx
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    hi,
    you may have played grid map (not the pure empty one) and noticed that there are several different lines dsgva.png so i want to make a sand terrain, i tried to use brush tool but it wasn't like the one in this map, it was very light so can anyone tell me how can i make it heavy like the one in that map? i searched in the internet but no luck.

    and sorry for my bad english :|
     
  2. Atomix

    Atomix
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    Isn't that beach sand?
     
  3. xXblueray95Xx

    xXblueray95Xx
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    yep thats what i need
     
  4. BlueScreen

    BlueScreen
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    If you want the car to 'sink' into the sand, you'll need to use a depth map. I think it's an 8-bit greyscale PNG, but I'm not sure. The image needs to be the same dimensions as your map, and the colour sets depth (white = no depth, black = very deep).
     
  5. n0ah1897

    n0ah1897
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    I would also like to know how this works. I'm creating a desert map and would like to add some depth to the sand. Help would be fantastic.
     
  6. BlueScreen

    BlueScreen
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    I made a depth test desert map, but I lost it when I switched to Windows 7 D:
    It's actually quite simple though. Just make a random height map, copy it, draw your depth map on it and save it as depth.ter.png (I think), then import the height map into T3D and put the depth map into the map folder. Should work. I might be forgetting about something though.
     
  7. n0ah1897

    n0ah1897
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    Alright I'll try that out and get back with some results.

    - - - Updated - - -

    So I've browsed numerous threads that described how to add depth to sand, but unfortunately I am having no luck in doing so. Can anybody point me to somewhere that tells me or tell me yourself how to create a depth map?
     
  8. xXblueray95Xx

    xXblueray95Xx
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    i tired using l3dt but i got error after importing. use mine and tell me did it work?
     

    Attached Files:

    • depth.ter.png.png
  9. n0ah1897

    n0ah1897
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    No it did not work. I don't know what my problem is. The png is 8-bit, greyscale, and correct size. I have no idea what I'm doing wrong.
     
  10. BlueScreen

    BlueScreen
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    I have no idea. I had the same problems actually. Make sure it's the same size as your map.
     
  11. n0ah1897

    n0ah1897
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    It is the same size as my map. The only thing I can think of is that its not I'm the correct folder so the game is recognizing it as the depth map. I can try and work on that later. I pretty much need to get this working to make my map work. So hopefully I can figure it out soon.
     
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