The base model with steelies is close enough, isn't it? It comes with next to nothing, no screen, a bunch of poverty buttons on the steering wheel, and a plain black interior.
First off Good Job, The CCF is amazing work! One small issue I've found is that the Speedo UI is not lined up. Only slight but the two digits in 55 are slightly off. Also relating to the cluster is that the whole upper half of the right hand side is unable to be read in the standard in car view. This may be on purpose as some cars have faults like that, but generally Japanese manufactures focus on that kind of stuff more the others. Further up the visor mounts aren't central to the cut outs. Again, might be a design choice not not have them in the center, but they do overlap the mount The turbo model does appear to have an issue with its rear plate, as its been saved with no plate design while using the UK Yellow plate, leading to a texture error. The proproduction model has its cup holders, which when installed clip through the mat covering the center console. Also on the development mule the Highbeam Headlights are obscured. Generally thats a legal grey area depending on where the testing occurred, but either way the highbeam light still works thought the film covering it. Again, good work guys honestly!!
The 210-4S has an issue with its rims (weird distorted Hirochi logo) --- Post updated --- The 210-4S has an issue with its rims (weird distorted Hirochi logo)
Any particular reason why there is no adjustment for rear toe? You end up with bad alignment if you lower the car, and no way to fix it.
I'm not sure if this is supposed to happen, but when the car goes into emergency braking it reverses without me touching my keyboard.
The mod is cool, but there are a couple of points: - incomprehensible levels of torque and power, the car can spin at 9000 rpm, but at the same time have all the power up to 7500, and then suddenly deflate by 50 forces (meaning only RS or PERF components) - incomprehensible robot there are roofs, buttons, but not in the configurations, and the roof doesn’t fold nicely, and you can’t fold it back (I’m not an expert in the physics engine of the game, maybe this can’t be done, but why then make a cabrik with a folding roof at all if it doesn’t work correctly? and the mod is very cool, but there is still a lot that can be added) -i would like a little more optimization, because even good PCs cannot run the mod stably.
Out of curiosity, what does "Retractable Fastback Controls" do? I have an idea about what a fastback *Is*, seen miata hardtops for sale labeled as such, I know I'm not necessarily reporting a bug but I have no clue what that thing does and it's really intriguing! --- Post updated --- The roof can be put back, hit the little button between the seats and pull it back up, that ***SHOULD*** work, at least it does for me.
This mod is excellent, 10/10, but there is one thing that is bothering my friend and I. We drove the CCF for hours on end and admired it but then my game crashed. I reopened my game and the wipers went from black to yellow (I am assuming no texture). I tried to do CTRL + R but nothing changed. Then my friend's game crashed about a couple of hours later, then he relaunched his game and he has the same yellow wiper issue as me. Look at the picture below for reference.
Issue with electric motor drive modes, cannot switch between street/track mode, can only be turned off, and then it cannot be turned back on again. And the two 270e configs are using regular S coilovers instead of eS coilovers not sure if that's intended or oversight. Edit: Traction and stability control don't seem to be working at all with eMotors.
There is a problem with "Drive Modes (eMotor)" All eCCF configs have no drive mode selection (except DSE Fully Disabled), although all modes are present in .jbeam P.S. I was clearing the cache