That is the easiest thing to fix out of all of them. Just go to main jbeam and find the line "scaledragCoef" and increase this number for more air resistance or decrease for less until car is hitting correct top speed in game but for this to work the torque and power needs to be realistic first ofc and im assuming shape of jbeam is in shape of the real mustang somewhat. --- Post updated --- I fixed the top speed of the stock coyote 5.0 config. It was hitting close to 380 kmh before with 430 hp but now its closer to 290 kmh. Backup your old s550.jbeam and replace with this one.
Has nobody ever thought of making some kind of GT500 police version utilized by none other than the SCPD?
Making your own configs and saving them isn't hard at all, I encourage you to do exactly that in this case.
download link!?!?!?!?!? --- Post updated --- great in all but the windows have no texure athor then that no lag --- Post updated --- check this video in atlanto out
Great mod on the other hand this happend next day, Great mod though but one reason/bug that happend mine had the same looking s550/mustang and would not change when i switched and some broken parts, so maybe i did something wrong on my end? I dont know but please tell me when u can thanks in advance. :>