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Early Experimental Preview of Career Concept

Discussion in 'Microblogs' started by tdev, Sep 19, 2022.

  1. krallopian

    krallopian
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    Thanks for bringing this up again, please try to use this specific thread for career-specific feedback! :)

    Keep in mind that Career Mode is still under heavy development, and due to required foundational tech/features it was decided, "at least let the player try some random gameplay to test out the basics of progression as they're built." Be assured, the ultimate goal is to enable players to use any vehicles for any challenges they desire. :)
     
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  2. SSRG

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    Related to this - I’ve had this idea, that you can rent a vehicle for just one mission, which costs some cash if you think that your car isn’t an appropriate choice for the mission. So let’s say you have an easy street race - you can use your Covet MR Turbo. But on a crawling mission - you better pay extra to rent a D-Series Super Pig or something for this mission.
     
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  3. ufix

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    Since the last update I can't get away from career mode, package delivery and using your own cars is a great direction. The comments I have at the moment have already mostly been made in this thread (parts management, more types of deliveries, etc.) and I'm glad you already have a concept for most of them.

    In addition to deliveries, are you perhaps planning races using only player cars? I know AI is still underdeveloped, but I think drag racing would be possible on principles like in: https://www.beamng.com/threads/beam-legal-racing-slrr-inspired-hardcore-career-mod.87394/
     
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  4. krallopian

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    Okay, first of all, your avatar... amazing!! upload_2024-1-22_14-27-41.png

    Secondly, this is the end-goal for vehicle selection/rentals etc. There are plans for accessing a general "race track rental area" giving players the choice between different track-specific vehicles for specific gameplay. This concept extends to scenarios like rock crawling and more! Right now, we're focusing on enhancing the core functionality of the UI to create simplified and intuitive vehicle selection screens. This improvement will pave the way for better options, allowing you to use your own vehicle or provided/rented ones in the future! The current implementation was added simply for testing purposes, and not the intended gameplay mechanic. :) As always, thanks for sharing your thoughts and ideas, it's really nice to read that our community is in alignment with our plans!

    We are so happy to hear this @ufix thank you for sharing your excitement with everyone, it's a real treat to read comments like this!
    The Motorsports Branch is an upcoming project for us to begin developing, for now we're still ironing out the background systems and finishing off this one Skill (cargo/parcel delivery) within the Labourer Branch! :)
     
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  5. simsimw

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    Any plans on changing the spawn to the suburbia?
    --- Post updated ---
    Like I want my cars to spawn in my driveway
     
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  6. krallopian

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    Which spawn are you talking about, on the level itself, in freeroam? Regardless, spawning a vehicle in a driveway is tricky - what if the player has a transport truck, or airplane? So we try to pick spawns that otherwise accommodate most vehicle sizes. There is some trickery involved in spawning large vehicles outside of the garage for instance, but that is involved and wouldn't be feasible for individual driveways at the moment.
     
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  7. simsimw

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    I’m saying we should move the spawn to the houses, sorta owning a house, or even choosing the house you want. Go to the door, and from there there would be a menu for quick traveling or spawning your non-main car
     
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  8. krallopian

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    I see - you want to purchase a property and call it home! That's in the plans for later on down the road, there are homes, businesses, and more planned! Sit tight though, it's not being actively worked on at the moment.
     
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  9. EUDM fanboy

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    IF you ever implement official multiplayer, will there be multiplayer carrer mode??
     
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  10. krallopian

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    Hah, I love the emphasis on the "if" ;)

    If multiplayer were ever became a thing, we would certainly incorporate it into Career Mode!
     
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  11. simsimw

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    This man is overdosing on happiness pills and I love it
    --- Post updated ---
    Also did you mention PLANES???
     
  12. krallopian

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    If by, happiness pills, you mean Oreo's!

    As for planes... o_O No, but the word "plans" is pretty close to the word "planes" I'll give you that! ;)
     
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  13. simsimw

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    “What if the player has has a transport truck, or an airplane” -krallopian 2024
     
  14. krallopian

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    Ahhh, I was referencing mods haha! Basically, "we need to take into account that players may have oversized mods." ;)
     
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  15. LegThePeg

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    Exactly. An Antonov AN-12 normally does not fit in a driveway.
     
    • Agree Agree x 1
  16. krallopian

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    On the same note, the Career Mode is being developed to support modding 100%, so if anyone wants to, they can set their or create their own desired spawn locations quite easily! :)
     
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  17. bussin.buses

    bussin.buses
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    Who would buy an AN-12 in Career Mode, though?
     
  18. Musicman27

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    YouTubers.
     
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  19. OldSnake

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    any chance of career mode in other maps ?
     
    • Agree Agree x 2
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