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Traffic Issues

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by ImJacksBrother, Jan 27, 2024.

  1. ImJacksBrother

    ImJacksBrother
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    Joined:
    Jun 28, 2020
    Messages:
    629
    Hello!

    So, when using traffic on WCUSA and most maps, the traffic acts VERY funky, and its like watching a computer glitch. The AI goes over road medians, and whenever they are on a long road, they suddenly steer diagnally and hit the guardrail randomly, like a force or something is pulling them.

    Is this a known bug or issue?
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    upload_2024-1-27_8-25-40.png
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    However sometimes it is completely normal.
    --- Post updated ---
    But then this happens.
     

    Attached Files:

    • upload_2024-1-27_8-25-30.png
    • upload_2024-1-27_8-26-51.png
  2. x-sis

    x-sis
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    Joined:
    Jan 20, 2016
    Messages:
    11
    Exactly the same thing on 0.31!

    Only on WCUSA traffic have the most weird routing and laggins just like you've mentioned above. But, yeah, sometimes all could work fine.

    No matter, what type of traffic you're using, I tried everything (reduce traffic count, enable simple traffic, disable all mods, restart traffic multiple times and etc).

    On some other maps like Italy traffic it's more stable, but still crashed or stuck car could not be despawned, which at big time could cause traffic jam, memory leak and lags.

    I didn't remember this kind of bug at 0.29 and 0.30.
     
  3. oFrst

    oFrst
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    Joined:
    Oct 9, 2023
    Messages:
    108
    Have you tried safe mode?
     
    • Agree Agree x 1
  4. ImJacksBrother

    ImJacksBrother
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    Joined:
    Jun 28, 2020
    Messages:
    629
    Something I forgot to put was there were also invisible cars; when I do CTRL and highlight over them nodes show. Seems to be a Lansdale.
     
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