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Unresponsive UI thread

Discussion in 'General Discussion' started by tdev, Dec 3, 2014.

  1. AMDFreak2006

    AMDFreak2006
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    tdev, do you know something about this?
     
  2. tdev

    tdev
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    Developer
    BeamNG Team

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    The 64 Bit version is not published yet as we fear it might have some deeper problems in the physics still. We are investigating it and it will get published in some update later.
     
  3. AMDFreak2006

    AMDFreak2006
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    ah ok, thanks for the quick reply. :)
     
  4. Bubbleawsome

    Bubbleawsome
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    Ah, m8, I got this.
    ezQd0wv.png
    But my beam didn't crash.
    There you go m8.

    Oh, UI stopped updating though. And some sounds are on loop.
     
  5. Jacob Hoppe

    Jacob Hoppe
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    tdev, I hate to ask this but could you please push the fix for ui to the experimental branch? It's unplayable for me at the moment. and i really want to play!
     
  6. tdev

    tdev
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    BeamNG Team

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    yes, wrote the changelog today already, but things got inbetween. Scheduled to happen tomorrow :)
     
  7. Bubbleawsome

    Bubbleawsome
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    Hey tdev, does the UI rely on any specific timings? I got more UI crashes it seems when I was borderline unstable. Also, I got a UI crash right before I BSOD'd. That might have something to do wth it, or I could be off on a rant.
     
  8. tdev

    tdev
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    BeamNG Team

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    I never had the UI crash on me D:
     
  9. destroyer8769

    destroyer8769
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    Think this is it.
     

    Attached Files:

  10. Jacob Hoppe

    Jacob Hoppe
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    Hey, did not get the update, was it pushed?
     
  11. tdev

    tdev
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    BeamNG Team

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    Not yet, sorry :(
    We were working on fixing other issues that should be included in the next update.
     
  12. Dummiesman

    Dummiesman
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    The only pattern I've noticed is that it happened twice to me upon clicking "Play" in the map selector screen. Only happened twice, second time being today.
     
  13. Hati

    Hati
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    I have found a thing that causes it for me. If I use the menu straight away, like open the game and click a map I'm okay. I never encounter this bug. Say while loading the game (it does take a little while) I get bored and distract myself with a video then when I then attempt to use it after a while I get this bug.
     
  14. Bubbleawsome

    Bubbleawsome
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    Yeah. Will be fixed in a version or two.
     
  15. logoster

    logoster
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    hey tdev, i'm kind of curious as to what this is?

    or is that the error for timeouts?
     
  16. theshark

    theshark
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    The second line is an error from jquery. That happens because jquery tries to be compatible with every browser.
    The first error as well as the "oUpdate is not defined" error are syncronization errors. That happens if the gui isn't fully loaded and the game tries to push information to the gui.

    There's no connection to the unresponsible gui error.
     
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