Hey, thanks for creating a plane mod for Beam, these are so rare. Hope to play with it one day If yours is a meshslap then take a look how the original deals with this issue. Probably by having separate meshes attached to some jbeam groups like "wing" and "flaps"? They are probably meshes instead of pressure wheels. Not important considering the plane's huge size, ain't noone gonna zoom in on them. You can freely adjust the speed and angle at which they operate. Find the hydros section and search for the word "coef" Use same image format (jpg/png/dds etc.) and size (aspect ratio) as original. DDS images are famously quirky and might only work at certain sizes ('power of two' rule). Windows and doors are actually just textures. Makes things way more versatile. You can make the plane look like a Cargo one just by changing a texture (removing windows) in under 30 seconds.
It was already functional in Beamng, but it had a lot of problems. We are currently meshlapping a different plane for higher realism. I don't know how long this will take, but we are working on it. Cockpit and cabin are taking longer than expected.
Same it really is the b25 is a prop plane and the 737 is a jet and both have really different capabilities so i also think that it is a bad idea