WIP Moonhawk refresh + retro police parts.

Discussion in 'Configurations' started by silvermanblu, May 14, 2024.

  1. silvermanblu

    silvermanblu
    Expand Collapse

    Joined:
    Mar 1, 2013
    Messages:
    669

    I am basing the rear end remake off this
     
    • Like Like x 3
  2. A beam player

    A beam player
    Expand Collapse

    Joined:
    Mar 6, 2024
    Messages:
    237
    I mean its not but it looks cool tbh
     
  3. Franz027

    Franz027
    Expand Collapse

    Joined:
    May 8, 2020
    Messages:
    4,251
    Looks cool, I prefer both!
     
  4. catchow1977

    catchow1977
    Expand Collapse

    Joined:
    Jun 2, 2022
    Messages:
    968
    i think the front looks police car like
     
  5. silvermanblu

    silvermanblu
    Expand Collapse

    Joined:
    Mar 1, 2013
    Messages:
    669
    This is the release set of front end treatments. Right now I am doing the jbeam work and I am going to try and make a 70's style interior beacon. Other than that and getting the lights working correctly I do not foresee any Major changes before release. As of right now the rear end update will be canceled for the initial release. I just can't get it looking good with my current modeling skills.
     

    Attached Files:

    • screenshot_2024-05-20_10-47-01.png
    • Like Like x 6
  6. Musicman27

    Musicman27
    Expand Collapse

    Joined:
    Dec 13, 2023
    Messages:
    1,204
    Have you tried tracing the picture to help with modeling? I don't do anything with 3d modeling, but I know this is a technique.
     
  7. silvermanblu

    silvermanblu
    Expand Collapse

    Joined:
    Mar 1, 2013
    Messages:
    669
    A little preview of the California slicktop lights in action.




    Also, I am not a video producer... and this video shows that
     
    • Like Like x 2
  8. Franz027

    Franz027
    Expand Collapse

    Joined:
    May 8, 2020
    Messages:
    4,251
    Looks great!!
    But a question: about rear end, will you make it for an update After initial release ? Or no?
     
  9. silvermanblu

    silvermanblu
    Expand Collapse

    Joined:
    Mar 1, 2013
    Messages:
    669
    just on hold until I can improve.
     
  10. catchow1977

    catchow1977
    Expand Collapse

    Joined:
    Jun 2, 2022
    Messages:
    968
    is this stuff under the bruckell brand or is there new brands
    like saginaw for this one since it looks like a pontiac upload_2024-5-20_18-24-58.png
    or lamont for this one since it looks buick like upload_2024-5-20_18-25-58.png
    maybe these could be fleet model soliad grillls upload_2024-5-20_18-26-43.png
    and this final one could be a fleet model bruckell
    upload_2024-5-20_18-28-31.png
     
    • Like Like x 1
  11. bussin.buses

    bussin.buses
    Expand Collapse

    Joined:
    Aug 1, 2022
    Messages:
    4,663
    Sorry for the off-topic post, but will you ever return to the Bruckell Kestrel? I have an Eagle in real life, and I think it would be really cool to have one in BeamNG.
     
  12. silvermanblu

    silvermanblu
    Expand Collapse

    Joined:
    Mar 1, 2013
    Messages:
    669
    These are baby steps to hopefully learning how to run. I am still having some trouble with more complex jbeams. That being said I'd like that to see that happen. but I do not know if it will. I hope that answers your question.

    Another small addon. This is a old school dual beacon set up. I modeled the glass but the rest are stock beam assets I have edited. Next is the interior beacon.
     

    Attached Files:

    • screenshot_2024-05-20_18-06-29.png
    • Like Like x 4
  13. A beam player

    A beam player
    Expand Collapse

    Joined:
    Mar 6, 2024
    Messages:
    237
    NICE
     
    • Agree Agree x 1
  14. Franz027

    Franz027
    Expand Collapse

    Joined:
    May 8, 2020
    Messages:
    4,251
    Will be there new wheels and hubcaps?
     
  15. bussin.buses

    bussin.buses
    Expand Collapse

    Joined:
    Aug 1, 2022
    Messages:
    4,663
    If you ever get back into it, I can provide you with a lot of specifications and photos.
     
  16. silvermanblu

    silvermanblu
    Expand Collapse

    Joined:
    Mar 1, 2013
    Messages:
    669
    So, I believe that I have everything I wanted for an initial release. Everything except the skins and the configs is ready for release. I have an excellent skin guy working on some lore friendly skins. For version two I want to remodel the C-pillar of the moonhawk and make some earlier front ends (More late 60's early 70's). I also want to restart remodeling the rear end.
     
    • Like Like x 2
  17. A beam player

    A beam player
    Expand Collapse

    Joined:
    Mar 6, 2024
    Messages:
    237
    nice
     
  18. Franz027

    Franz027
    Expand Collapse

    Joined:
    May 8, 2020
    Messages:
    4,251
    Really?? Sounds very cool!!
     
  19. silvermanblu

    silvermanblu
    Expand Collapse

    Joined:
    Mar 1, 2013
    Messages:
    669
    This stuff will not make it into the initial release. (Mostly because I want to add more to it.) I still need to learn a lot more about making a vehicle.
     

    Attached Files:

    • screenshot_2024-05-28_16-59-31.png
    • screenshot_2024-05-28_16-59-50.png
    • Like Like x 4
  20. Franz027

    Franz027
    Expand Collapse

    Joined:
    May 8, 2020
    Messages:
    4,251
    Awesome!!

    Idea: can this car get rebadged as Soliad/Gavril?

    It's only an idea
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice