(Abandoned) Supercharger mesh shows up incorrectly

Discussion in 'Mod Support' started by killerb4810, May 29, 2024.

  1. killerb4810

    killerb4810
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    screenshot_2024-05-28_22-44-14.png
    The supercharger mesh I ported from the Gavril Grand Marshal to the Ibishu BX's V8 doesn't show up in the correct position. Does someone know what this is caused by?
     
    #1 killerb4810, May 29, 2024
    Last edited: May 31, 2024
  2. Adrianblue4

    Adrianblue4
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    Did you try clearing cache
     
  3. killerb4810

    killerb4810
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  4. Adrianblue4

    Adrianblue4
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    try deleting some mods
     
  5. BenTheDev

    BenTheDev
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    You could also try backing up your mod files, deleting the user folder, and uninstalling the game, then just redownloading it to give it a fresh download with a new user folder. After that just drop your previous mods in. I had to do that a few times myself
     
  6. killerb4810

    killerb4810
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    I don't think that would work. I'm trying to see if there's something wrong with the materials.json.
     
  7. thetrainguy

    thetrainguy
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    Do you have a material in the object in blender?
     
  8. killerb4810

    killerb4810
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    I might, does this seem correct?
     

    Attached Files:

    • Screenshot2024-06-05142614.png
  9. Angry_Bird

    Angry_Bird
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    Edit that ".002" out from the supercharger and gavril v8 materials
     
  10. killerb4810

    killerb4810
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    I did that, and it works, but the mesh looks too far forward on the engine.
     

    Attached Files:

    • screenshot_2024-06-05_15-55-34.png
  11. sdatheone

    sdatheone
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    apply transforms in blender
     
  12. killerb4810

    killerb4810
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    I did, before I even started this thread. Here's how it looks in blender:
     

    Attached Files:

    • Screenshot2024-06-05162826.png
  13. sdatheone

    sdatheone
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    upload_2024-6-5_15-33-44.png
    make sure all the objects are selected
     
  14. thetrainguy

    thetrainguy
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    You can use a offset on the flexbodys in the jbeam.
     
  15. killerb4810

    killerb4810
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    I applied the transforms, but the textures are broken again. I took this screenshot after I cleared cache.
     

    Attached Files:

    • Screenshot2024-06-05180926.png
    #15 killerb4810, Jun 6, 2024
    Last edited: Jun 6, 2024
  16. sdatheone

    sdatheone
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    you need to copy the dds and json files for the material from the fullsize folder in the game files to the "bx" folder inside your mod. then edit the json file and change /vehicles/fullsize/ to /vehicles/bx/ using ctrl f
     
  17. killerb4810

    killerb4810
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    I did already, what are you talking about?
     

    Attached Files:

    • Screenshot2024-06-06214641.png
  18. sdatheone

    sdatheone
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    did you edit the sc.materials.json file? or did you just drag it in?
     
  19. killerb4810

    killerb4810
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    I edited it.
     

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  20. killerb4810

    killerb4810
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    it's been 9 days, is anyone gonna reply?
     
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