I think a V10/V12 option in the future would be awesome. I mean, the Gavril Vertex has a V12 option, so why not?
(Crosspost) To be resolved: 1. Exhaust jbeam is messed up (might need to do some remodelling) 2. Rear suspension Jbeam is bouncy at lower speeds (might start referring to SBR rear suspension) 3. Lettering could be better than just the "d, n, s" format 4. Rear modelling could be adjusted a bit 5. Adding V8 engine (after fixing exhaust path and jbeam)
Why is the exhaust bugging out??? (Also transmission is off position despite being Ctrl+A in blender) For the suspension I used the original suspension back as a stand-in right now, also transmission logic reuses ETK purely to prevent potential logic bugs.
Strange how in Blender the NA downpipes, transmission and exhaust were orientated correctly and yet in the game the three were off-position. @Nicelittle Please See PMs
I fricking did ofc and that is why I posted it in the first place, also there were no node offset in the related exhaust or transmission slots
In the game the exhausts were twitching a lot and the transmission was pushed to the front so it might very well not the issue in blender itself.
Check if there aren't any jbeam instabilities, slow the game 1000 or 500 times then respawn your car and look for any unnecessary movement
Putting on some meaty 19x10 rears and 19x9 fronts with the ETK ttSport-based Ibishu GTz rims, also features slots for brake caliper colors (red, yellow, blue) as well.
Will it re-use the Pessima MK2 interior or you will make a custom , more luxurious one for the Mirena ? Wood or nice aluminium trims , nav screen , panoramic or regular sunroof could be all nice features !
Idk about the Sunroof but upgraded leather interior done by @BrynCoops as well as navigation screen and instrument cluster from ETK will be included.
Got some good news @Nicelittle @onceandforall @fiest4a , I finally fixed the exhaust twitching issue as well as the engine eating up most of transmission issue. However there is an issue with the oilpan having oil starvation especially in the XY direction. Edit: Made the oilpan position closer to the middle of engine, kinda fixed it but could be better due to the Z direction usually a bit too high like twice than a normal ETK but not enough to cause issues, also improved downpipe model. Now remaining major roadblock would be the enhanced lettering which I don't know how to bake textures from a transparent background png into base, normal map (2-channel yellow one), roughness and opacity maps.
Put some edits to the main page as I am finished with the V6 engine in the Mirena, now working on the V8. Cargo loads will be in the initial release so you can play with it in career mode.