It's already ingame.. Don't you see that's a BeamNG screenshot? By the way, Tapatalk have a multiquote button so you don't have to make double, triple, quad posts :| USE IT.
Such a beautiful place (3-rd screen) *_* It will be better if it be a very long road Add lightpoles or something!
Wow nicely done. his hand looks a bit weird though. Of the goal of these walls is to stop your car...they do it too well...
its because at the moment the map objects use the visible mesh as the collision mesh too. Most maps have a visible mesh set to no collisions and then a simplified mesh which is invisible and lower poly but used for collisions. Less CPU load for collision calculations, no real deterioration in crash physics, less tendancy to fucking eat things like that image Its still a WIP map though so I expect that will change in time.
I just found out the flatbed trailer I am making has the perfect length for the T75... Pure coincidence. And finetuning the update for the Van add-on