WIP Beta released Fairhaven, USA a Need for Speed Most Wanted 2012 Port

Discussion in 'Terrains, Levels, Maps' started by Car_Killer, Jan 21, 2024.

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  1. Car_Killer

    Car_Killer
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    BeamNG Team

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    No big news on that map or other Criterion ports for now. On Burnout Paradise I'm adding traffic support slowly, there are so many roads. It's mostly done but there are issues with some materials UVs, but it's not blocking mod release as Beta.
    I'm busy with other stuff and in my free time I'm pushing to finish and release 2 big Yakuza ports and a few Infra maps with @AgentMooshroom5
     
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  2. RedSmokeFZW YT

    RedSmokeFZW YT
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    Makes sense then
     
  3. M D Gourley

    M D Gourley
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    Look forward to any future works released:D
     
  4. MoneySalazar

    MoneySalazar
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    I cant get this to go off the screen even when i click on continue. Can anyone help? Screenshot2024-08-01173430.png
     
  5. RedSmokeFZW YT

    RedSmokeFZW YT
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    Dog, months later and yet there's nothing new?
     
  6. locualo

    locualo
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    are you paying for this or something?
     
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  7. Ibi5hu

    Ibi5hu
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    everything from the game map is ported to beamng
    what more do you want???
     
  8. RusticTourer3851

    RusticTourer3851
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    I think he meant that there's no updates or bugfixes given to this map mod.
     
  9. Ibi5hu

    Ibi5hu
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    what updates?
    what bugfixes?
    i dont think it needs an update or has bugs
     
  10. RusticTourer3851

    RusticTourer3851
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    Just kidding lel
     
  11. Wassup487

    Wassup487
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    actually great map mod, best one i've come across
     
  12. kabukiman7

    kabukiman7
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    Those INFRA imports sound fun, I definitely need to give those a try whenever they are released. What maps are you porting?
     
  13. Ibi5hu

    Ibi5hu
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    oh oke :)
     
  14. Car_Killer

    Car_Killer
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    BeamNG Team

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    Just a bunch of maps, some work only as showroom, and some are a bit bigger.
    A few maps were merged into a bigger level where possible.
    The list of maps is, I think that's all:
    1. Turnip Hill Hangar Yard
    2. Easter Egg map - Stalburg Underground Gates
    3. Castle Rock Island
    4. Point Elias
    5. Pitheath Canal
    6. Black Rock Nuclear Power Plant
    7. Central Stalburg Alleys
    8. Never released map that was cut from the final game, Shipyard
    9. Another cut map, Industrial District
    10. Another cut map, Residential Area
    11. Cut content map, Underground parking in a Cave

    All maps were converted by me, with @AgentMooshroom5 help. All materials were converted by me to PBR, some maps also have some features like physical props converted from Source Engine.
     
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  15. meganoob223

    meganoob223
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    my dream would be to import the forza horizon 2 map but it would be impossible with xbox one version and slightly less impossible with the xbox 360 version, but the 360 one misses one of the best landmarks for example the coastal area
     
  16. Ibi5hu

    Ibi5hu
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    *or the crew 1/2/motorfest or forza horizon 1/3/4
    but i doubt it will ever be made
     
  17. Drivesafe4

    Drivesafe4
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    Forza Horizon 1 has the best map anyway.
     
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  18. RSMC 15

    RSMC 15
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    The Crew's (rip btw) maps are way too big for Beam's engine to handle. Would still love to see Midnight Club II's LA map.







    Something extremely cool (Imo) is if someone made a map mod with American Truck Simulator's San Fransisco map. Would be an amazing cruising/street racing map.
     
    • Agree Agree x 3
  19. Musicman27

    Musicman27
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    Awesome! A Mod map that looks extremely epic AND works on my PC!
     
  20. Musicman27

    Musicman27
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    Not sure if this has anything to do with you or not, but i can't download from google. I keeps saying something along the lines of "too many people Q'd for downloading etc."
     
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