Yes, the clouds are parented to MissionCleanup. Thanks for the advice! I'll be trying this out when I get home.
Trying to make out if theres potential for the road tool actually generating pedestrian crossings too
Nice, an easy way to make the true American dream: 12 lane surface streets with wide lanes and barely usable sidewalks!
I genuinely want a map like that, set in Michigan, with interstates and D*troit too. Vast roads, empty streets, perfect for chases
'actually worth something' as if you pay for it and as if the previous 2 haven't. It's just supposed to show you what's been up and some community content, which it does, so I'm happy with it
I never said I paid for it. It's mostly inbox space that it "costs". I never knew there was a "previous 2" either.
For me, everything is up to what mr. Thomas have said in the v0.33 thread. Decal roads, or even the world editor, isn't something an average user has fun with, so from the map developer perspective, it's a huge change. From an average player's perspective however, it actually will not be a huge update.
Please let's be reasonable, the emails are around 0.2 mb of text each. If that's too much for your inbox, it's best that you either unsubscribe, or delete them after reading.
I don't really know why I said "I hope it's worth it", I just felt the need to let people know I subscribed to it (no idea why). Then someone turned it into a minor argument. I meant no harm, and I did not mean to imply that it was difficult to manage. I put an " " around "cost" because it only takes up 1 inbox space, barely anything, hence the " ". A misunderstanding and miscommunication is what caused this minor debacle.