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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Car8john

    Car8john
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    6,395
    The road and intersection building tool looks pretty neat, I wonder if it will include options for an angular-offset in the intersection (such as when two roads do not meet at 90 degrees but closer to 60 degrees) (it might have shown up in the toolbar for the video but It was rather blurry and I couldn't make it out if it did, either way very cool system)
     
    • Agree Agree x 6
  2. TalksWithNoise

    TalksWithNoise
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    Jul 10, 2023
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    263
    Some really neat auto-generative features here (and I know you see the one now):
    upload_2024-9-12_20-23-58.png

    Really interested in what all of the features will allow you to do and how much it'll add to the quality of repository maps :D
    upload_2024-9-12_20-28-27.png
     
    • Agree Agree x 8
  3. someguy5738

    someguy5738
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    364
    If the world editor is going to be refreshed/redone, plz fix that annoying bug where I can't save the goddamn clouds in the scene tree hrrrghfrrrghrffgrhhggrggg I've literally halted all progress on my WIP map because of that and it's tHe LAsT fEATURE AAAAAAAAUUUUUUUUUGGGGGGGGG :(:(:(:(:(:(:(:(:(:(:(:(:(:(:(
     
    • Like Like x 2
  4. SuperAgentAlex

    SuperAgentAlex
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    567
    I can help with a bandaid fix while we wait for the release.

    It's likely your clouds are parented to MissionCleanup, which means they'll be deleted when closing the level.

    To work around this, create the clouds through the last submenu of the Create Object tool. There will be a dropdown where you can pick the thing you wanna add. Then, click Create and it'll be persistent.

    (Bold text included for legibility)
     
    • Like Like x 3
  5. someguy5738

    someguy5738
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    Yes, the clouds are parented to MissionCleanup. Thanks for the advice! I'll be trying this out when I get home.
     
    • Like Like x 3
  6. Brother_Dave

    Brother_Dave
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    Trying to make out if theres potential for the road tool actually generating pedestrian crossings too
     
    • Agree Agree x 3
  7. korbitr

    korbitr
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    Aug 6, 2013
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    356
    Nice, an easy way to make the true American dream: 12 lane surface streets with wide lanes and barely usable sidewalks!
     
    • Agree Agree x 6
    • Like Like x 3
  8. SouSTAR

    SouSTAR
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    I genuinely want a map like that, set in Michigan, with interstates and D*troit too. Vast roads, empty streets, perfect for chases
     
    • Like Like x 2
  9. Koichiro Iketani

    Koichiro Iketani
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    Yep, it's under the Work In Progress writing in the teaser
     
    • Like Like x 1
  10. Musicman27

    Musicman27
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    Here's hoping this New Newsletter is actually worth something!
     
    #68310 Musicman27, Sep 13, 2024
    Last edited: Sep 13, 2024
    • Agree Agree x 3
  11. gtaman788

    gtaman788
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    Aug 15, 2012
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    890
    For real i even forgot about it
     
    • Agree Agree x 3
  12. LJ74

    LJ74
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    'actually worth something' as if you pay for it and as if the previous 2 haven't. It's just supposed to show you what's been up and some community content, which it does, so I'm happy with it :confused:
     
    • Agree Agree x 6
    • Like Like x 1
  13. Musicman27

    Musicman27
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    I never said I paid for it. It's mostly inbox space that it "costs". I never knew there was a "previous 2" either.
     
  14. SuperAgentAlex

    SuperAgentAlex
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    basically what my current map project is
     
    • Like Like x 3
  15. Wassup487

    Wassup487
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    They should add georgia usa in beaman.g
     
  16. ISO_Master

    ISO_Master
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    May 19, 2024
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    165
    For me, everything is up to what mr. Thomas have said in the v0.33 thread. Decal roads, or even the world editor, isn't something an average user has fun with, so from the map developer perspective, it's a huge change. From an average player's perspective however, it actually will not be a huge update.
     
    • Agree Agree x 7
  17. LJ74

    LJ74
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    2,076
    Surely you knew there were previous ones if you thought they weren't worth much?
     
  18. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    2,014
    Please let's be reasonable, the emails are around 0.2 mb of text each. If that's too much for your inbox, it's best that you either unsubscribe, or delete them after reading.
     
    • Agree Agree x 24
  19. SouSTAR

    SouSTAR
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    Sep 5, 2024
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    I hope you're not struggling much with your project :)

    You're the best!
     
  20. coolcarguy#1

    coolcarguy#1
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    Joined:
    Sep 1, 2022
    Messages:
    1,281
    what are these rmails? i wanna get them,
     
    • Like Like x 1
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