Could you implement a repair system like the career ? Time based/insurance system ? A basic system if it's too complicated, have a fee structure based on what you pay for insurance. I'm playing RLS career mod and just salivating at your mod features in the career. Could you do that ? Only on WC of course
In the ETK-200 car, if I'm not mistaken, there is an option that does not appear in the car edition, which in this case is the exhaust, there is the option to buy it, but not to equip it on the car. I don't know if this applies to all cars in the ETK edition.
Yes, but I tried everything before bringing something here, and there really is no option to change the car's exhaust.
I have the same issue with the ETKi. Exhausts can be bought but not installed. Should be easy to recreate this bug by simply buying and trying to install an exhaust for the ETKi.
Just thought about garage space. Make it limited to 1-3 cars and you can purchase slots each slot being exponential in cost.
Estou com problemas de save, como salvo? perdi horas de gameplay ao fechar o game, qual a maneira correta de salvar ?
You don't save, it saves when you abandon Beamlr. In case file corruption or anything else occurs U can load career to the last time it saved.
I had the same error again, only this time it was with a Gravil Bluebuck, it came without parts, as I showed in the photos, the car has its file in the garage, but there is no parts file, until now I had this problem with the 200BX and now with the Bluebuck.
First of all, thxs for the awesome mod, for real, for a person who spend a lot of time playing slrr, this is gold, and second, i'm new to beamng, so, how i go to hirochi events?
Maybe at some point but I don't really like the idea of insurance in the context of this mod because it negates the fear of losing your car due to a crash and it wasn't a thing in SLRR. Limited garage space with extra slots that must be purchased is something I've been meaning to add and most likely will. I had a look and fixed it, the issue is caused by specific parts that can be attached to multiple slots. When building part to slot mappings if the code encounters the same part more than once it'll overwrite the previous slot that was mapped to it. Ironically I had left this comment while working on changes for the advanced inventory system. In the case of the ETKI the regular exhausts can also be attached to a slot called "etki_exhaust_offroad" which was likely added with the gambler config in 0.32.3, this slot also contains a unique offroad exhaust that can't be added to the regular exhaust slot. You can look through the buy part menu and see how the offroad exhaust slot has all the regular exhausts. This is what overwrites the regular exhaust slot. Anyway to fix this all I needed to do was handle table format for parts that have multiple slots, tested the changes and now it works fine. I'm assuming the ETK200 has the same issue so it should be fixed in next version. I checked and the bluebuck doesn't have incorrect configs. If that's the same save as the one where you had the BX-Series pink slips bug, I'm thinking that removing the car manually may have messed up the garage files. That config exists, the game even correctly found it's value field in config info json, so there's no reason it couldn't be copied. Look through your config files in garage, I'm willing to bet one of them is for that bluebuck but it doesn't have the correct index. No, I'm busy with other stuff right now so I haven't even touched it yet. But this is definitely the next map I'm working on. If you're asking about how to go to the event after you joined, you need to load the hirochi raceway map and there will be a mission start point for the event just like regular career.
could you implement a 'Buy preview" before actually paying parts ? Like the career mode. You can install the bought parts too.
0.33 is around the corner CC's already got previews out r3eckon you might need to update drag strip since devs have changed how it works tho i never tried yours yet its pro tree in stage and shop 3 trigger position one on island since devs changed west coast a bit