so devs ive been playing from 2021 and and like the cinematic crash cam put in the gameplay options have option to faster fuel consumpion in career mode contact me devs of what do you think of the idea
I'm thinking about implementing a fuel destroyer on my map, because the gas stations are nice and neat, but I've never had to fill up unless you start with only 5 liters or something.
(Thanks to "alex manos") I'm only brainstorming how this could be realized: Instead of a map feature it also could be something like a global consumption multiplicator in the settings menu. To avoid side effects, and I believe there are many, cause it affects engine and burn physics, it could be something like, let's say, a simulated "hole" in the fuel tank, which "diameter" BeamNG calculates continuously according to the multiplicator and the actual engine fuel flow. Physics wouldn't have to be touched. A part of the fuel never reaches the engine. It is substracted from the fuel tank (or battery) and we finaly have to refill our rigs. It would be for sure an arcade element but fun and relatively easy to implement, imo.