So i'm working on a porsche now but when i load the car in game my game crashes the model is from http://tf3dm.com/3d-model/porsche-911-gt-43465.html here are some pics Here is the file http://www.mediafire.com/download/74m4a26n77r5468/Porsche.rar pls Help me
Re: What's wrong ? For future reference. Check the console for errors... It is even nice enough to tell you the reason and line number.
Re: What's wrong ? It should also be mentioned that physics freezing upon the loading of a jbeam object means that you have an unstable jbeam. even something as simple as a misplaced character can cause this error to occur. It would also appear that he lacks an empty triangles (I think that is required) section and a second line with a "}" at the end of the jbeam file. [this is all based on my personal expirence with jbeam so how I do things may be different -this is a disclaimer]
I suggest you take a look at the jBeam for default vehicles, also check out this tutorial (Introduction_to_Vehicle_Creation) and all the other info the forum and the wiki provide. Imagine that the jBeam is a somewhat simplistic approximation of the vehicle shape, where you are defining the vehicle 'skeleton' that tells how the vehicle will crash and behave, the jBeam needs to constitute a rigid shape with a more or less regular structure when it comes to the overall placement of the nodes. And most importantly, making the jBeam for a vehicle is a long and tedious process, it is not just a quick 'conversion' or a quick required step when making a vehicle. You'll need to make the 'skeleton' for the vehicle keeping in mind how each of the vehicle parts should react to it's environment. Again, my main advice is that you examine the jBeam for default vehicles.