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FFB - Response Correction Curve issue

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Neverless, Feb 3, 2024.

  1. Neverless

    Neverless
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    Joined:
    Sep 18, 2016
    Messages:
    246
    When i use the wheelchecker to produce a .csv (or a .lut) and have the game use it, then the game will produce this curve
    ghhjfhjfghjh.png

    • Driving with this option On will completly garbage the force feedback. Medium to high forces instantly clip, the force feedback feels like it goes from none to max power instantly. Played with strength values between 150 - 250.
    • When i turn it Off, the ffb works like im used to from other games. Strong while smooth and with barely any clipping. I thought my wheel may be broken as this curve looks abnormal, but when i asked a sim racing friend to try my wheel, they said its completly fine. We tested ACC and iRacing.

    Wheel: Thrustmaster TS-XW @ 6.4nm
    Wheel is not in the supported wheels list.
     
  2. Spiffle

    Spiffle
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    Joined:
    Aug 5, 2023
    Messages:
    29
    I'm getting similar results as you on my response correction curves -


     
    • Agree Agree x 1
  3. Neverless

    Neverless
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    Joined:
    Sep 18, 2016
    Messages:
    246
    Can you add more info? like which wheel do you use? idk if the devs read this topic, but you never know
     
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