Very early stages, might not be finished as this is my first attempt at a car mod.. I hope to have at least the body in the game in the next two weeks. Current progress: To do list: Separate all of the parts from each other: Done Increase the quality of the body itself: In progress Jbeam the body and test in game: Not started Increase the quality of the rest of the car: Not Started Jbeam those parts: Not Started Make the parts now attach to each other: Not Started Make car drivable: Not Started Test it: Not Started Variants/Configs: Feel free to suggest more in the comments but the current ideas are. Flatout: The car as it original appeared in the game. Planned engine power is based of the version in game stock value of 134 HP Stock 2.8 Litre V6: Dirt tires and Rust are gone and the lights have been fitted back to the vehicle. Power will be a little less than 120 HP Stock 5.4 Litre V8: Same as the previous model but now with a little over 200 HP Stock Top End (Need help with a name) : Same as previous model but now makes roughly 300 HP thanks to a supercharger. Special: Top end model with race exhaust system and Driver san Francisco livery. Drag: Drag radials and roughly a 1000 HP Street: roughly 500 HP Donk: non super charged 5.4 litre V8 with stupidly big wheels
ive had same idea to make Bullet from Fo1 but ive never made a any mod so im happy someone can possibly make car from almost forgotten game