ETK K-Series based steering wheel, compatible with Bolide-based vehicle. Lore year will be updated to 2000s (since C6 corvette 2005-2013 still uses halogen rear taillights). Understandable since I am not putting up enough progress (if you are referring to the rear engined one), but I am more than open if you want to take over the rear engine V8 Bolide-based vehicle. I am probably juggling with too many cars at once lol since I am not even finished with the Sunstorm.
All this lore is still really confusing... like why would A 2000's vehicle be based on a bolide, and have an ETK based steering wheel even though it's not an ETK. And the ETK steering wheel came out after the 2000's. I'm not saying you should stop, keep on going, just make sure it makes sense lore-wise.
Think about how some other companies (ex. Gavril or Bruckell) are reverse engineering other companies' particular their competitors product to enhance some aspects (ex. performance), just like how Nissan reverse engineered a Porsche 959 (which Porsche tried to stop Nissan from acquiring one in the first place) to design the R32 Skyline GT-R. You could think of how Gavril bypassed Civetta to get a Bolide so they could make something better, such as having much better low end torque and especially reliabilty , which some parts of it should look ahead of its time (don't worry there will be no "Civetta" badging here).
There are many examples of reverse engineering, but the good examples reverse engineering were always about taking the best features, copying them whilst adding new features. The Nissan R32 is nothing like a Porsche 959 in almost every way, meaning it makes sense. So long as you keep the vehicle very different to what it's 'based on' it will make relative sense. What I mean by this is an altered body shape, different proportions, and looks completely different unless you look closer.
A complete new tire thermal model. Only a base integration has been implemented so far, meaning lots of magic numbers, just to have a working basis (thats already 100kb of code lol). The more i look into thermal dynamics and material science the more i see how difficult it is to not just make a tire model that works across all kind of vehicles, tire types and ground surfaces, but also that it needs to be constructed in such a way that its performant. So you have to abstract alot of things. Nothing but respect for the game devs that have todo that in a much more scientific manner then i have to (but i'll try). No ETA for this new tire thermal model, basically just put it together in the last two weeks.
Another good example would be how McLaren developed the MP4-12C with a Ferrari 360 and an Ultima GTR. That said the car would have lots of Retro styling cues with modernized infotainment, as well as different key features such as headlights and taillights as well as a one piece ventless glass tailgate (different from Bolide's vented tailgate). Both MP4-12C shares similar dimensions and overall shape with the Ferrari 360 as well as its competitor Ferrari 458. McLaren Automotive Secretly Used These Two Ferraris to Develop Its First Car
Yeah, but the point here is that the cars that took inspiration from other cars are still unique cars, not cars that were just clones with random parts thrown at them.
True. Which you just gave me more ideas such as modifying the doors (especially the door handle placement and its associated trigger position) and maybe getting rid of the front quarter glass as well.