WIP 1999 Autobello Milano

Discussion in 'Land' started by Emil11001100, Nov 22, 2024.

  1. Emil11001100

    Emil11001100
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    well theres a fleet van config planned so yes!
    but taxi version im going to add further in development
    --- Post updated ---
    alright so heres a small improvement of the Dash,
    i know this looks like booty BUT its better than before

    Before:
    Screenshot2024-11-23184430.png

    After:
    Screenshot2024-11-23220911.png
     
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  2. A8den

    A8den
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    i am looking forward to this mod. Will it have a factory hubcaps?
     
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  3. Emil11001100

    Emil11001100
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    not a bad idea i could try making those
    --- Post updated ---
    here it is in better lighting, still bad but better kinda (yes i know the textures are bad but they will get better)
    Screenshot2024-11-23225538.png
     
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  4. Grid-net Gaming

    Grid-net Gaming
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    wow!, also, will there be a "simple traffic" version?
     
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  5. Emil11001100

    Emil11001100
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    Well making the a simple version of the car itself is simple, but somehow to make the game know that it's a traffic version?
    I dont even have a single clue
     
  6. .bee890

    .bee890
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    as far as i know, you need to create a info.json file for simple traffic config that gives the game info that this config is made for traffic, here is an example:
    {
    "0-100 km/h":
    "0-60 mph":
    "BoundingBox":[
    [
    -1.07,
    -2.47,
    -0.2071392699
    ],
    [
    1.07,
    2.38,
    1.59
    ]
    ],
    "Drivetrain":""
    "Fuel Type":""
    "Induction Type":""
    "Off-Road Score":
    "Population",(number of population depends on your choice, higher number, higher chance of car spawn in traffic)
    "Power":
    "PowerPeakRPM":""
    "Propulsion":"ICE"
    "Top Speed":
    "Torque":
    "TorquePeakRPM":""
    "Transmission":"Manual"
    "Type":"PropTraffic"
    "Weight":
    "Weight/Power":
    "isAuxiliary":true
    }

    that was the example of a traffic car, and here is the example of parked car:
    {
    "Population":
    "Type":"PropParked",
    "isAuxiliary":true
    }
    after adding info.json file to both configs (parked, and traffic), game will identify your simplified configs as a traffic, and parked, as far as i know
    (i also apologize for my english mistakes, im russian, and im learning this language.)
     
    #26 .bee890, Nov 24, 2024
    Last edited: Nov 24, 2024
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  7. Emil11001100

    Emil11001100
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    Oh wow, thanks
    No problem Btw, I'm not English too
     
  8. .bee890

    .bee890
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    alright, this should help you
     
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  9. Onyx736

    Onyx736
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  10. Emil11001100

    Emil11001100
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    Yes! i actually planned it, because it was optioned!
     
  11. Onyx736

    Onyx736
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    Abarth version can be named scorpion (Scorpion Milano instead Autobello Milano)
     
  12. Emil11001100

    Emil11001100
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    yeah true
     
  13. Onyx736

    Onyx736
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    Will you change engine model, beacuse in original model the engine look like straight out from gta
     
  14. Emil11001100

    Emil11001100
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    yes, ofcourse
     
  15. Phillipx

    Phillipx
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    Oh. My. God. Finally, a FIAT Punto mod that has constant developing and looks like it will not be cancelled! Looks great man!
     
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  16. Emil11001100

    Emil11001100
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    Thanks! i find it weird that all the other fiat puntos were cancelled
     
  17. feijaoajs

    feijaoajs
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    version milano corse 150 abarth punto
     
  18. Onyx736

    Onyx736
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    Badge design
     

    Attached Files:

    • IMG_20241124_1910279532.jpg
  19. Emil11001100

    Emil11001100
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    its planned! and other people suggested it too
    --- Post updated ---
    idk, i was going to originally make it like this but it was too big so i scrapped it
     
  20. Hondacivictypyr

    Hondacivictypyr
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    I would be happy if you'd make an rusty skin like my dad's Punto "I really regret recomennding it to him"
     
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