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Vehicle export to blender

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by buzzinggamer, Nov 30, 2024.

  1. buzzinggamer

    buzzinggamer
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    Joined:
    Mar 13, 2021
    Messages:
    98
    Hi am trying to export a vehicle config to blender to add stuff to it but because its a (PC) file i cant and ive asked "chatgpt" and all that say is to find the dae file in the vehicles folder but when i put that into blender theres all the frames of the vehicle but all the parts inside the (pc) file are not in the dae and now am just hell lost.
     
  2. JlnPrssnr

    JlnPrssnr
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    Jun 15, 2016
    Messages:
    435
    There's no way to do that (Unless you develop a Blender plugin yourself). You have to manually delete/hide the unneeded objects after importing the dae. ChatGPT is useless for stuff like this, nothing but a big ressource waste.
     
  3. buzzinggamer

    buzzinggamer
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    Mar 13, 2021
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    this is the thing ive tried to go though and remove the pats i dont need but for instance the brake pads theres only the _F and not the _R and many other parts in the pc file are not there on the frame dae. the vehicle in game ive removed everything i didnt want so it would make it easyer to know what i needed and didnt need but. idk its melting my brain
     

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  4. JlnPrssnr

    JlnPrssnr
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    435
    That's probably because those parts are subparts of other suspension parts. You will find them in the corresponding jbeam files.
     
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