Released American 80's Fullsize Series 2.1

disguised pre-release test car of a famous car brand.

  1. Godleyswatude500

    Godleyswatude500
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    Well it works now. >;)
     
  2. Agent_Y

    Agent_Y
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    I checked in on this mod, and apparently something changed in the way the game reads dae files or something at some point, and now the shading is all messed up and I have to fix it manually. It doesn't affect 'normal' mods as they have manually marked sharp edges while this just used autosmooth because at some point in the past the original blend source was lost as far as I know and it had to be imported from dae and fixed in a quick hacky way. That's not ideal, will take a lot of time to fix likely, as I have to get an old version of the mod and manually compare sharp edges and mark them, as auto smooth no longer gives good enough results since the last Blender update. And there are a lot of parts to check and fix. So yeah don't expect any progress for a while. Might as well use the opportunity to clean up my source the same way vanilla cars are as it makes it much easier to work on.

    Edit: It wasn't too hard after all, already done, needed some modifier changes, and most broken parts I re-edited from old version.
     
    #3482 Agent_Y, Nov 24, 2024
    Last edited: Nov 24, 2024
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  3. Man_in_Black

    Man_in_Black
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    Wow! If this is coming from you, who made the toy building block car, I already know that this is going to be a great mod. Do you have an estimate of when it will come out? ( don't rush, take your time) When it does, can you put police cars from real places, like NYPD, SFPD, or CHP cars?
     
  4. JoshD

    JoshD
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    Given that the last estimate was years (that I remember) & taking the new information into account, I'd say 2028.
     
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  5. TeaConsumer

    TeaConsumer
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    optimistic
     
  6. Agent_Y

    Agent_Y
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    I hope it will be earlier than that but can't guarantee, will see how much free time I have
     
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  7. Cutlass

    Cutlass
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    How long have you been working on the fix?
     
  8. JoshD

    JoshD
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    We're just glad someone is working on it, so thank you. Hopefully someone will be able to come in & help get things moving along at a quicker pace at some point though.
     
  9. Agent_Y

    Agent_Y
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    Almost 2 years at this point
     
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  10. Agent_Y

    Agent_Y
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    So I think I fixed all the outdated stuff, fixed the UV map and started converting all the skins to PBR, so far the Delta 88 ones are done. 98 ones will have to be modified, and all others redone from scratch to fit the new skin UV. I removed some useless duplicates like the non colorable crash test skins and the metallic variants, and added some more skins using the existing textures, like non rusty beater skins and less rusty ones. So for now it has this many and the number will probably double in the finished demo version and might triple or quadruple in the final one.
    a.png
     
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  11. Chevelle_YT

    Chevelle_YT
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    ok
     
  12. Agent_Y

    Agent_Y
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    Some of the skins on the new configs, of course nothing is final
    1.png 2.png 3.png 4.png 5.png 6.png 7.png 8.png 9.png 10.png
     
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  13. ryanisstigg

    ryanisstigg
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    Just a random thought, but I do have a custom engine sound recorded from my IRL car (1982 Pontiac Firebird, 305 V8) that you could use on this
     
  14. Agent_Y

    Agent_Y
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    That would be almost the same as the existing sounds, I don't think we need to change them
     
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  15. Antonio Davi

    Antonio Davi
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    The same thing happened to the RaceCar Bolide mod too.
    --- Post updated ---
    And I mean THIS mod. https://www.beamng.com/resources/bolide-racecar-class-a.62/
     
  16. LeGran

    LeGran
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    may
    Maybe you can post the UV in the community, and everyone is willing to help
     
  17. Agent_Y

    Agent_Y
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    I could post the UVs when the demo is out so people can make even more skins and I could include the best ones in the mod too. But this will already have so many skins even without that, and all of them will work on all bodies hopefully
     
  18. Agent_Y

    Agent_Y
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    A few new skins have been added. Bluesmobile inspired retired cop, close replica of the Delta 88 from Roadkill S7E10, very close replica of the Delta 88 taxi that hits the Joker in Joker movie, and a new skin for the police dragster to make it stand out more.
    retired1.png thelma.png taxi.png stigsson.png

    And a maybe close to final list of Delta 88 configs for the demo. Need to prepare one for the Custom Cruiser too
    a.png

    Still there are many things to iron out before the demo comes out but maybe I can finish it this year. It won't be perfect yet in terms of skins and UVs, will tweak more after it.
     
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  19. slapchopp

    slapchopp
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  20. Man_in_Black

    Man_in_Black
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    Cool skins! Are you gonna tweak the jbeam from the original?
     
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