1. Thread posting restricted: Only the BeamNG team members can post new threads in this sub-forum in order to prevent spam. Posting is available on unlocked threads.

Early Experimental Preview of Career Concept

Discussion in 'Microblogs' started by tdev, Sep 19, 2022.

  1. Man_in_Black

    Man_in_Black
    Expand Collapse

    Joined:
    Nov 24, 2024
    Messages:
    70
    I think that a couple construction sites are good because what's a city with zero construction? :) But it would still be neat to see some things built in their place.
     
  2. Musicman27

    Musicman27
    Expand Collapse

    Joined:
    Dec 13, 2023
    Messages:
    2,568
    Hey your not dead! (again) Looking forward to the upcoming stuff announcements!
    --- Post updated ---
    (And plus bumping them up would leave me stranded :p)
     
    • Like Like x 2
  3. Anthu

    Anthu
    Expand Collapse

    Joined:
    Nov 18, 2024
    Messages:
    58
    When stopping at the spot where you can gain a load to your vehicle, there is a menu, where you can choose a cargo type or delivery mission etc.

    These tab pages which reside at top of the screen, Facility Info, Parcel Delivery, Car Jockey and so on, are not possible to be navigated with gamepad controller's shoulder buttons while usually in all games such tabs are navigated using gamepad's shoulder buttons.

    Shoulder buttons do work when stopping at the stop where you can choose number of race activities, you can choose between different activity, so functionality sort of is there, but at least with my 8bitdo controller I can not move from Facility Info tab to Parcel Delivery using shoulder buttons.

    Under controls and UI section, I do find tab left and tab right mapping being assigned appropriately to controller's shoulder buttons.

    I understand that user interface is under active development and not all features are in yet, but perhaps this kind of notion is still allowed to be made here.

    -Edited message-
    Sadly I did forgot to add image to make it absolutely clear which tabs I would like to control with shoulder buttons of the gamepad, but you can see them in attached image.
    tabs.jpg
     
    #1303 Anthu, Nov 28, 2024
    Last edited: Nov 28, 2024
  4. krallopian

    krallopian
    Expand Collapse
    NC114-85EKLS
    BeamNG Team

    Joined:
    Dec 5, 2013
    Messages:
    961
    Thanks for taking the time to highlight and explain, and yes we are aware and in short, it's due to the systems being under development. We absolutely plan to have it function intuitively and mimic the usual gameplay experience from other games - it simply works - and the UI/UX team are busier than ever with many UI updates and controller support.
     
    • Like Like x 7
  5. Musicman27

    Musicman27
    Expand Collapse

    Joined:
    Dec 13, 2023
    Messages:
    2,568
    Hey! While i'm thinking about it. Do you guys think you could add a Drag Strip to the Hirochi Raceway map? Maybe in the big unused area on the bottom (bottom of map view anyway...) of the map? It's annoying having to change maps every time you want to test your track car on a drag strip, and I think it would fit with the maps overall motorsports theme.

    (I'll move this post to a suggestion thread if you want me to. [Or I might just make a thread anyway...])
     
    #1305 Musicman27, Nov 30, 2024
    Last edited: Dec 1, 2024
    • Like Like x 1
  6. Hermel9n

    Hermel9n
    Expand Collapse

    Joined:
    Aug 14, 2024
    Messages:
    17
    Hey! So I'm pretty sure this has been said here a long time ago but some black wheels on the Scintilla are grey in career mode for some reason (Yes, even without mods). Also the interior which is supposed to be alcantara or whatever is wierdly shiny in career mode for some reason too. Hope this will be fixed soon. Thanks! upload_2024-12-1_19-23-55.png
    upload_2024-12-1_19-23-42.png upload_2024-12-1_19-24-49.png
     
  7. krallopian

    krallopian
    Expand Collapse
    NC114-85EKLS
    BeamNG Team

    Joined:
    Dec 5, 2013
    Messages:
    961
    Thanks for bringing this up again, I believe if this is only in Career Mode then it's probably due to the fact that each colour has it's own material settings for clear coat and roughness etc. I'll pass this on to the team again and see if there's something they spot - thanks! =)


    I mentioned this to the art team, I'd love to see more drag gameplay myself, lets see if something comes of this, thanks! =)
     
    • Like Like x 7
  8. krallopian

    krallopian
    Expand Collapse
    NC114-85EKLS
    BeamNG Team

    Joined:
    Dec 5, 2013
    Messages:
    961
    It turns out this might be related to the "aging" process of materials - the higher the mileage, the more paint and finishes are affected. The interior being affected isn't very good, and the wheel paint being affected also isn't that great. Added to the bug list, thanks! =)
     
    • Like Like x 9
    • Agree Agree x 1
  9. TheHawkYT

    TheHawkYT
    Expand Collapse

    Joined:
    Feb 16, 2023
    Messages:
    7
    Yeah, I may or may not know a few things that are being done for future updates (I may or may not have gotten it from a dev )
     
  10. Hermel9n

    Hermel9n
    Expand Collapse

    Joined:
    Aug 14, 2024
    Messages:
    17
    So this thing happened a few days ago, I got a Lua error and now everytime i go to My vehicles it says that i don't have any vehicles even though i do. I am playing with the rls career overhaul and rls career modpack, but this same thing has happened to me in the previous version when i didn't have any mods. Any ideas what it means and maybe how to fix it?
    upload_2024-12-3_17-31-44.png
    Also it won't let me out of the menu when i try.
     
  11. XenoYparxi

    XenoYparxi
    Expand Collapse

    Joined:
    Jul 4, 2018
    Messages:
    35
    One thing that could be cool is maybe have one open pit garage at the race track, with a laptop where you could tune your car, and test your setup right at the track (if you put like new tyres and adjustable springs, adjustable diff and whatnot). Maybe have a dyno there as well, so you don't have pull up torque curve UI app every time you buy an upgrade to your engine. Kinda Underground 2 style lol
     
    • Agree Agree x 2
    • Like Like x 1
  12. krallopian

    krallopian
    Expand Collapse
    NC114-85EKLS
    BeamNG Team

    Joined:
    Dec 5, 2013
    Messages:
    961
    Thanks for your feedback—I’m right there with you on the idea! I’ve been exploring ways to expand "Fast Automotive" as a hub for things like NOS refills and used race cars. I’ve also been brainstorming how to connect it to the drag strip without major overhauls, keeping mod support in mind. While I can’t share specifics yet, it’s definitely a direction I’m excited about. Appreciate your input!
     
    • Like Like x 7
    • Agree Agree x 1
  13. Musicman27

    Musicman27
    Expand Collapse

    Joined:
    Dec 13, 2023
    Messages:
    2,568
    J/We would need a Portal 2 X Beam.NG.drive update for that.
    --- Post updated ---
    Great, now I want a "SPAAAAACE!!!" horn...

     
    • Agree Agree x 1
  14. Nissan murano

    Nissan murano
    Expand Collapse

    Joined:
    Feb 5, 2024
    Messages:
    1,354
    "I just need some SPACEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!" ahh horn :p
     
    • Agree Agree x 1
  15. StephenRitchie74

    StephenRitchie74
    Expand Collapse

    Joined:
    Oct 3, 2024
    Messages:
    159
    In career mode when you arrive at an event with a damaged car, the Repair With dialog does not let you repair yoir car with voucherseven if you have a bunch, always saying "Not enough vouchers."
     
  16. Musicman27

    Musicman27
    Expand Collapse

    Joined:
    Dec 13, 2023
    Messages:
    2,568
    "A Mild case of serious brain damage" would be great too



    Anyway lets get back on topic...
     
  17. StephenRitchie74

    StephenRitchie74
    Expand Collapse

    Joined:
    Oct 3, 2024
    Messages:
    159
    Also when you repaint your car, it still registers as being the original color, showing up as such in replay, My Vehicles, etc
     
  18. bussin.buses

    bussin.buses
    Expand Collapse

    Joined:
    Aug 1, 2022
    Messages:
    5,004
    Nissan Murano is back??
     
    • Agree Agree x 2
  19. brunifdez

    brunifdez
    Expand Collapse

    Joined:
    Nov 8, 2023
    Messages:
    173
    Hey James! So glad to have you back! I hope you had a really nice break you deserved it!! Thought I'd save you from scrolling so here's two posts that I wanted to mention which were kind of lost through the pages while you were on a break ;)
     
  20. krallopian

    krallopian
    Expand Collapse
    NC114-85EKLS
    BeamNG Team

    Joined:
    Dec 5, 2013
    Messages:
    961
    Heya @brunifdez Thanks for bringing these issues to my attention, sorry I missed them the first time around. :)

    We're aware of the inconsistencies with the stars and start/end screens, and I'm happy to share that our upcoming release includes significant improvements to address these bugs and create a more consistent experience.

    Regarding The Money Runner mission - I'll make sure our team reviews this issue. Thank you for flagging it!

    As for delivering vehicles on flatbeds - this is actually one of my dream features! While we're absolutely keen to implement it, there are several complex technical challenges we're working through. These include precise vehicle positioning, performance optimization across different computer specifications (running 10 vehicles at once), mod support, and creating an intuitive UI/UX for securing vehicles. While we haven't quite cracked it yet, it remains high on our wishlist.

    As always, keep the feedback coming - thank you! :)
     
    #1320 krallopian, Dec 5, 2024
    Last edited: Dec 5, 2024
    • Like Like x 10
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice