That seems quite likely, and here's why: For the past few years, the holiday update has mostly shown what we'll be getting for the next year. There's no exact content reveals, but there are "themes" established with each holiday update, starting from 2018: -0.15-0.17.1 all featured big "firsts" - official traffic, the first air-cooled car (Piccolina), the first map larger than 2x2 km (Italy), the first electric car (eSBR), the first car with hydraulics (Bluebuck), and the first remastered car (Grand Marshal) and maps (ECA, Hirochi, Derby Arenas). The Piccolina and Bluebuck were also the first pre-1975 cars we had received in about three years. -0.18-0.20 continued the remaster theme, with a new focus mainly on the D/H/Roamer - Utah and Industrial also got remastered, and we started seeing our first custom-built off-roader (Hopper Crawler), and another electric car and our first modern car in four years, with the FCV. -0.21-0.23 again continued the remaster theme, but this time, pairing a new vehicle (D-Series Crawler/Runner, Wendover, Wigeon) with a remaster (D-Series remaster part 3, LeGran remaster, Pigeon remaster). The D-Crawler also gave us our second purpose-built off-roader, and with walking mode, we had a new way to explore the map. -0.24-0.26 finished the D/H/Roamer saga, and gave a bigger focus to modern cars (Bastion, Scintilla), Civetta (Bolide remaster, Scintilla), gameplay (career mode, the return of the garage mode), and interactivity (opening doors on Scintilla and Covet remaster, working shifters and odometers, etc.). -0.27-0.30 were all off-road focused, mainly on purpose-built off-roaders or heavily-modified production cars (with the exception of 0.28's ETK refreshes and ATT remaster). We got our first real-life location (Johnson Valley), our first official "promotional content" (the Gamblermobiles), and 0.28 featured opening doors for all vehicles, increasing interactivity. (0.29 gave us our first minivan, which also featured a new door type.) There was a bit of trucking content with the new trailers in 0.30. VR also dropped during this period, giving people a new way to enjoy the game. -0.31-0.33 were all majorly focused upon trucking and hauling (with 0.32 being a slight exception with the BX-Series remaster), with new trailers and cargo boxes, a remastered T-Series, and the new MD-Series. Even more interactivity was added with the new mirrors, as well. And with both this year and the previous one, we saw a huge focus on career mode and West Coast, USA. Also, each year since 2019 (with the exception of 2022), we've received at least two remasters (GM and D/H/Roamer Part 1 in 2019, D/H/Roamer three times in 2020, LeGran/Wigeon/H-Series/'96 Pessima/Bolide in 2021, Covet in 2022, K/800 and T-Series in 2023, and T-Series/200BX in 2024). With all that in mind, with the focus now being on pre-war cars, buses, and rallying, I'm predicting that we'll be getting another pre-war or at least pre-1975 car in 0.36-37 (much like what happened with the Picco and Bluebuck). We'll probably also get a DT40L remaster and MD-Series expansion with a bus body in 0.35 (mirroring 0.22/0.23/0.33's combining of remasters with new cars), and we'll probably see updates for the rally mode, with a remaster for either the Miramar (fitting the pre-1975 theme, and already has some evidence for it) or Sunburst (an obvious choice, being so outdated) sometime next year. Yes, now I can catch da crims in da water at the blistering speed of 3 km/h.
Remember ETK I-Series teaser ? I have tried to recreate it, but I have feeling that Warning lights do not flash as good as on teaser. Another thing is that we got a new bus stops and no new bus, from files we know that new MD-Series bus is coming but I wonder why now the added new bus stops and not when MD-Series bus update is coming.
An MD-Series bus? Interesting. Now that I think about it, I'd like to see more configurations besides a typical American school bus configuration, since here in my country, we use buses in this body style for public transportation, not just for schools, like this DINA bus:
So are we gonna talk about pedestrian.lua? lua\ge\extensions\gameplay\pedestrian.lua Excecute this on West Coast in the console. extensions.gameplay_pedestrian.spawnPedestrians() I do think this is the code from this video but we dont have the actual pedestrian vehicle yet.
In hindsight I guess we maybe could have picked up on the fact that we got a teaser on a Monday and the repetition of the number nine