Lol yeah the drag version is rwd with slicks so that makes sense You can change the transfer case to a different version on any config and i have an adjustable angle kit in the steering options too if you want to try it out
figured I'd post some shots of the jbeams, I focused a lot on the models and textures in the post and wanted to show some "behind the scenes" Here you can see the frame jbeam that I cooked up from scratch in Blender, Actually all beams in these pics are made from scratch. The suspension was originally attached direct to the frame but I found that was limiting to tuning (mostly suspension flex, rebound/compression etc..). I used Automation for front and rear subframes and slapped those on to it This way I was able to let the C Arms move more smoothly through transitions. After that I made a jbeam for the gas tank and radiator, attaching it to the frame using Irl points as close as possible. The body panels are modified D15(obviously) mounted in a way that was true to the truck Irl. The bed had to be modified to fit the Tank and radiator without shaking. The wing Jbeam had to be worked to fit the new tailgate. The uniqueness of the truck didn't allow me to copy-paste files, so I tried to do it justice
Im done with it, and pretty happy how it turned out. DL the newest version if you want, i dont think im going to work on it anymore. I have some maps im focusing on now
lol I've never seen a crash and the wing just popped off, it deforms correctly so ¯\_(ツ)_/¯. I guess some people play this game to crash things, you can adjust the jbeam it if you want too. I personally wouldn't want to see the Hoonitruck in a million pieces but I understand if thats your preference
I used this mod with the Hoonicorn and i got the best racing experience of beamng ever, imagine Ken Block VS Ken Block, lol