Re: 6 Hundred Acres v2 offroad park Preview video added you have to go through all the .cs files in your terrains art folder and look for the directories in them, i use Notepad++ to do this. For example, to fix the problem you are having, open materials.cs in "BeamNG.drive\content\levels\map_name\art\terrains" and look for all the lines in red and make sure they match you maps directory Code: new TerrainMaterial() { diffuseMap = "[COLOR="#FF0000"]levels/map_name/art/terrains/Overlay_RockyDirt[/COLOR]"; detailMap = "[COLOR="#FF0000"]levels/map_name/art/terrains/RockyDirt-01-D[/COLOR]"; internalName = "RockyDirt"; detailDistance = "150"; detailStrength = "1"; parallaxScale = "0"; diffuseSize = "100"; normalMap = "[COLOR="#FF0000"]levels/mapname/art/terrains/RockyDirt-01-N[/COLOR]"; }; You will need to do this for all the materials in the file.
Re: 6 Hundred Acres v2 offroad park Preview video added I fixed it for experimental. Sorry for big & red text, the OP just has to see this post so he can put it on his post. I also added a picture, changed the spawn (slightly) so the car doesn't roll away & organized everything into folders. [Fixed] Sorry I uploaded the wrong one (for some reason when I saved the .mis file it saved to the cache instead of the level's folder, it should be fixed now. COMPLETELY FIXED! Copy these files from the zip file to the 6_Hundred_Acres_v2 folder.
Re: !!NEW UPDATE!! 6 Hundred Acres Offroad Park. V2.1 update:12/11/14 !!!New Update!!! Fixed the dirt issue (changed it to mud) Why not? Fixed the lighting issue! Should be more FPS friendly!
Re: !!NEW UPDATE!! 6 Hundred Acres Offroad Park. V2.1 update:12/11/14 Yes, this is my favourite map of all, cant wait to shred again.
Re: !!NEW UPDATE!! 6 Hundred Acres Offroad Park. V2.1 update:12/11/14 Can someone who has downloaded my map tell me if the new update actually worked? Because when I download it to my laptop it doesnt work? Feedback would be great. Happy Holidays!
Re: !!NEW UPDATE!! 6 Hundred Acres Offroad Park. V2.1 update:12/11/14 yea its stil; the same as it was
Re: !!NEW UPDATE!! 6 Hundred Acres Offroad Park. V2.1 update:12/11/14 So by that you mean the dirt is still black?
Re: !!NEW UPDATE!! 6 Hundred Acres Offroad Park. V2.1 update:12/11/14 yea and the water if u put the camera in it its has the orange no teture
Re: !!NEW UPDATE!! 6 Hundred Acres Offroad Park. V2.1 update:12/11/14 if you edit rockydirt, change defuse and norm to what they are ment to be, and adjust detail strength to 0.1-0.2, it fixes the back dirt error, on a happier note, i finally got this map working, no fps issues wat so ever, runs better than dry rock
Re: !!NEW UPDATE!! 6 Hundred Acres Offroad Park. V2.1 update:12/11/14 Uh, a little help???? The ground is black.....
Re: !!NEW UPDATE!! 6 Hundred Acres Offroad Park. V2.1 update:12/11/14 Yeah I am aware of the problem and in process of trying to figure it out.
Re: !!NEW UPDATE!! 6 Hundred Acres Offroad Park. V2.1 update:12/11/14 http://www.beamng.com/threads/11260-Black-Textures-in-Experimental-Fix
Re: 6 Hundred Acres v2 offroad park Preview video added Done this fix for you Just paste this file in "BeamNG.drive\content\levels\6_Hundred_Acres_v2\art\terrains"
Re: 6 hundred acres v2.1 - still doesnt work yet Replacing the materials file did not fix the issue for me.
Re: 6 hundred acres v2.1 - still doesnt work yet nevermind, saw the black texture fix and will try soon
Re: 6 hundred acres v2.1 - still doesnt work yet Yeah I haven't had to much time to work on this, but is isn't dead. I still have the files somewhere and it will be done sometime.
Re: 6 hundred acres offroad park (Should work now?) Just finished messing with some settings on the map and fixed the issue with the dirt being black. I changed all the dirt to sand as to help with some of the really steep hills. I should also work in 0.4.0.2. That is the version that I am running and it is working. If you have any problems please tell me so I can try to fix them!
Re: 6 hundred acres offroad park (Works in 0.4.0.2.) awesome map. great detail. it takes me home and ive never had a map do that before. the roamer offroad has some trouble but the offroad d-15 does just fine. pls make more like this one.