Faster and slower road types with different ai behavior

Discussion in 'Ideas and Suggestions' started by Wariano, Jan 16, 2025.

  1. Wariano

    Wariano
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    Joined:
    Aug 9, 2024
    Messages:
    27
    The ai in beamng has always been a problem.Why not have different road types so modders have it easier to make slower or faster roads.These examples gets you the idea of how it can be done:
    Racing roads:
    - faster ai
    - cornering better
    - more risks and overtake other ai
    - different minimap
    Highway roads:
    - faster ai
    - less ai stops but some do stop when an accident occured
    - different minimap
    Dirt roads:
    - slower ai
    - lesser risks
    Offroad roads: (would be hard to implement)
    - slower ai
    - lesser risks
    This would make creating roads easier while having fun!
     
    • Agree Agree x 1
  2. Charlo fr

    Charlo fr
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    Joined:
    Jan 16, 2025
    Messages:
    70
    Bonne idée
     
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