The ai in beamng has always been a problem.Why not have different road types so modders have it easier to make slower or faster roads.These examples gets you the idea of how it can be done: Racing roads: - faster ai - cornering better - more risks and overtake other ai - different minimap Highway roads: - faster ai - less ai stops but some do stop when an accident occured - different minimap Dirt roads: - slower ai - lesser risks Offroad roads: (would be hard to implement) - slower ai - lesser risks This would make creating roads easier while having fun!