Released Bock B50 1.1

The smallest production car ever, now in BeamNG

  1. Ananel81

    Ananel81
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    Wasn't that old. But yes bumping for off-topic is useless.
     
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  2. Musicman27

    Musicman27
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    True... But 3 months is not a year last time I checked.
     
  3. 2015player

    2015player
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    Banned

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    bro the message he replied to was over a year old smh
     
  4. Kira27

    Kira27
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    Whooooooo. its hereeeee
     
  5. MarcDoesRacing

    MarcDoesRacing
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    wait, when did you come back?
     
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  6. Nekkit

    Nekkit
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    Nekkit updated Bock B50 with a new update entry:

    New content and fixes

    Read the rest of this update entry...
     
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  7. Ibi5hu

    Ibi5hu
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  8. Musicman27

    Musicman27
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    That way we can give ourselves amnesia while listening to "Deja-Vu".
     
  9. Alexander_PowerPlays

    Alexander_PowerPlays
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    ill have to check out the new update lol
     
  10. JamAttack777

    JamAttack777
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    I've got an suggestion and that is to try and make the prototype Peel p50 that looks like this:
     

    Attached Files:

    • download4.jpeg
    • download3.jpeg
    • download2.jpeg
    • download1.jpeg
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  11. potwor12

    potwor12
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    I was playing around trying to make a CVT mod for the B50, and in the process I noticed that when the clutch overheats the game disables the vehicle due to an exception. While this probably isn't a big issue because overheating the clutch is next to impossible with the vanilla manuals, I figured it'd still be nice to report the issue.
    Here's what the game had to say in the console:
    Code:
    227.486|E|libbeamng.Lua.Exception|*** FATAL LUA ERROR:
    227.486|E|libbeamng.Lua.Exception|lua/vehicle/powertrain/centrifugalClutch.lua:33: bad argument #1 to 'addParticleByNodesRelative' (number expected, got string)
    227.486|E|libbeamng.Lua.Exception|=============== Stack Traceback >> START >>
    227.486|E|libbeamng.Lua.Exception|(1)  C function 'function: 0x023b6047f7a0'
    227.486|E|libbeamng.Lua.Exception|(2) method C function 'addParticleByNodesRelative'
    227.486|E|libbeamng.Lua.Exception|(3) Lua method 'updateGFX' at file 'lua/vehicle/powertrain/centrifugalClutch.lua:33'
    227.486|E|libbeamng.Lua.Exception|  device = table: 0x023b6091d0a8  {torqueDiff:6.6560844568186, parent:table: 0x023b661dfb00, gearRatio:1, deformGroupDamages:table: 0x023b605f3530 (more...)}
    227.486|E|libbeamng.Lua.Exception|  dt = number: 0.0165
    227.486|E|libbeamng.Lua.Exception|  kClutchToHousing = number: 20
    227.486|E|libbeamng.Lua.Exception|  tEnv = number: 14.9987
    227.486|E|libbeamng.Lua.Exception|  energyToClutch = number: 81.6601
    227.486|E|libbeamng.Lua.Exception|  energyClutchToBellHousing = number: 44.8345
    227.486|E|libbeamng.Lua.Exception|  thermalEfficiency = number: 0.949902
    227.486|E|libbeamng.Lua.Exception|(4) Lua field 'updateGFX' at file 'lua/vehicle/powertrain.lua:208'
    227.486|E|libbeamng.Lua.Exception|  dt = number: 0.0165
    227.486|E|libbeamng.Lua.Exception|  (for index) = number: 3
    227.486|E|libbeamng.Lua.Exception|  (for limit) = number: 7
    227.486|E|libbeamng.Lua.Exception|  (for step) = number: 1
    227.486|E|libbeamng.Lua.Exception|  i = number: 3
    227.486|E|libbeamng.Lua.Exception|  device = table: 0x023b6091d0a8  {torqueDiff:6.6560844568186, parent:table: 0x023b661dfb00, gearRatio:1, deformGroupDamages:table: 0x023b605f3530 (more...)}
    227.486|E|libbeamng.Lua.Exception|(5) Lua function 'onGraphicsStep' at file 'lua/vehicle/main.lua:97' (best guess)
    227.486|E|libbeamng.Lua.Exception|  dtSim = number: 0.0165
    227.486|E|libbeamng.Lua.Exception|--------------- << END <<
    227.486|E|libbeamng.Lua.Exception|******************************************
    227.486|E|libbeamng.Lua.Exception|*** DISABLING VEHICLE DUE TO EXCEPTION ***
    227.486|E|libbeamng.Lua.Exception|******************************************
    227.486|E|libbeamng.Lua.Exception|*** vehicle/object error
    227.501|E|GELua.onSpawnError|Error 0 spawning vehicle "bock"
    
    
     
  12. LegThePeg

    LegThePeg
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    Why do that? Just drive backwards!
     
  13. Shelbyiris

    Shelbyiris
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    always wondered why it didn't have a reverse gear, only now realized its literally meant to be carried by yourself.
     
  14. LegThePeg

    LegThePeg
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    Yeah, it's kinda like how motorcycles don't have a reverse gear. Except with this, you need to get out of the car and pull it.
     
  15. Shelbyiris

    Shelbyiris
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    i bet Peel owners loved having to get out in the rain to reverse their car
     
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  16. LegThePeg

    LegThePeg
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    I also bet that they loved winter and summer
    (the P50 had no heater or AC system)
     
  17. mysummercar

    mysummercar
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    Jeremy Clarkson would approve. Very cool mod.
     
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  18. Pitix

    Pitix
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    I reckon it would be quite hard sińce you would have to flip the whole frame around
     
  19. Lyller

    Lyller
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    Can you please give a radiator for the bock b50?
    --- Post updated ---
    It overheats too easy
     
  20. LegThePeg

    LegThePeg
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    It's not realistic for it to have a radiator though
     
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