thats the node yeeting into space, cant rlly fix game engine issue ngl --- Post updated --- its because the game makes a main.materials file in this location, which you need to delete
Does deleting the main.materials file happen to ruin every halogen the car has, as quoted by @jamesthecarguy ?
Baconzez why you not going to entry holiday modding contest your mod is definitely very nice quality.
It also does this with the Pigeon, it's a bug in BeamNG and it doesn't deserve a fix because it's not common in real car crashes that the windshield is being pulled by node grabber --- Post updated --- It's clearly unfinished so I don't think he will.
be happy with what you've got man, could you have made this mod urself? doubt it people take everything for granted nowadays smh
So because a mod is free I can't complain about it? Most vanilla cars have 20-30 configs. This feels like a lost mod from 2017 that's halfway through being reworked.
How many do you need though? This is a pretty simple car, there isn't enough content to justify 20-30 configs, unless you make separate ones for every OEM color. IMO this one is closer to Wigeon than your average Beam car. And if you need, you can always make your own.
More transmissions? Police configs, maybe? Any kind of paint design? Anything? The Wigeon and Pigeon get a pass since they're basically gimmick cars. This is just a hatchback. And not an obscure one either.
Not saying you can't make complaints just that you make it seem like it's completely unacceptable that this free mod has less than 20 configs in 2025, but vanilla cars like the Burnside and Miramar still have a very low number of configs (which hopefully will change this year)