There are no major changes to the radio. What is the exact issue you have? You can open the BeamNG console and see if there are any error messages. I'm not sure why it behaves for you like that. I've tested the FFB with multiple steering wheel brands and there was not difference to the official cars for me. Please check your settings and give more details about your issue. Also check the FFB slider in the vehicle tuning menu.
You can open the BeamNG console and see if there are any error messages. So currently when i clic on the buttons, that what it does, any buttons of the radio --- Post updated ---
It appears it can't find the radio controller file. That's odd. Please try the following first: - Redownload the mod, to ensure it's not corrupted in some way. - Disable all mods except this mod, to make sure there is not some kind of conflict. - Clear cache (obviously)
doesnt matter the settings, its always the same thing (for example, i use 550 strenght and 500 smoothing, back when i used 800 strenght and 500 smoothing, it still felt the same on the beetle), for me theres a huge difference from the official cars lol, it feels like u installed power steering and then you just disable it after turning 720 degrees (in-game), i got a g27, idk what more details i could give
Thanks for your quick answer, unfortunatly, it's still broken on my end, i'll try and dable around a little to see if i can catch something else
@Bugster There will be a new part, where the indicator style can be selected. (see image) @Firelex Please download the new version 23 and let me know if it works now. @fihre boy I think you are just hitting the steering limit. In this mod the VW bug has a max steering angle of 570°.
1963 VOLKSWAGEN Beetle - 2025 Update 23 This Update should fix issues with other mods. The UV map to create your own skins is attached to the post HERE. DOWNLOAD New USDM lights Fix incompatibility with mod Chip's amazing dash extras Improved mod compatibility Fixed some issues in configs
i noticed the fade effect isn't working? i suppose this is an issue you couldn't fix or you are trying to fix and the rear US tailights turn signals should not light up solid when the headlights are on only the front signals should light up solid when the headlights are on and flash when the signals are used but not the back ones
ah good --- Post updated --- i noticed that the right front turn signal still lacks a fade effect ( probably need to clear cache and i also have the missing rear fenders issue too )
well here it is, whats changed: fixed 67 facelift parts added EMPI GT dual tip exhuast more is planned i kinda wanna add RHD and figure out how i can get/make a 67 decklid
Sooo I did a deep clear and the back fenders are still not there View attachment 1208223 Thanks! --- Post updated --- Yep it's fixed!!!
goodie --- Post updated --- @MrX13415 i have something interesting, what if you added Right hand drive to the mod?