The Palaied A-10 Ironhawk is a close air support aircraft being developed under the Palaied company. Palaied: A mostly unused lore friendly brand found on the Fridge prop ingame. I believe it is pronounced like this: Pa-lei-d https://ipa-reader.com/?text=pʌleid&voice=Matthew Yes it is inspire by the Fairchild A-10 Warthog. However I wanted lore friendly brands so I'm going with this. After a few weeks of development I have made a mega list of everything I can think of that needs to be done before release: Frame: [-] add fuel tank [-] add cockpit nodes [-] create mesh [-] rework front <--> back deformation [-] decrease crush deformation [-] increase banana deformation [-] add canopy [-] add pylons [-] adjust CoG Wings (L&R): [-] finish gear mount [-] rework landing gear [-] improve control surface attachment strength [-] decrease force needed to tear wing [-] reinforce wings for high-g maneuver (maybe) [-] add pylons [-] adjust flap characteristics [-] create mesh [-] push CoP closer to leading edge (25%) Landing gear: [-] decrease stow away angle [-] increase sway strength [-] create mesh [-] tune wheel stiffness [-] add brakes Horizontal stabilizer: [-] adjust control surface attachment strength [-] create mesh Vertical stabilizer: [-] adjust overall attachment strength [-] adjust control surface attachment strength [-] increase control [-] create mesh Cockpit: [-] add seat [-] create props for [-] joystick [-] throttle [-] flaps [-] airbrakes [-] gear [-] gauges [-] airspeed [-] angle of attack [-] airspeed rate of change [-] add dashboard [-] create reticle system Main gun: [-] add main gun [-] tune firerate [-] tune projectile force [-] tune speed [-] tune explosive force [-] create mesh [-] add JBeam nosecone Pylons: [-] add kinetic bombs [-] create Lua deployment system [-] create mesh [-] create easy offset node system for mounting Engines: [-] make fans fire [-] enable full collision [-] enable and tune grenading [-] tune thrust [-] simplify powertrain [-] enable thermals [-] enable breaking based on turbines [-] tune ramp up speed [-] adjust angle [-] create shell mesh [-] create propeller mesh Lua: [-] feeling of flight [-] brakes depending on airbrakes [-] firing mode toggle? Funsies: [-] make the Reddit people impatient by posting videos [-] find flight sim players to test
im a flight sim player, and looks great thx for making another plane for beam. i play msfs2020, msfs2024, XP12, and of course BeamNG --- Post updated --- when u think a planned estimated release would be? and is the Model anywhere near ingame or just the JBeam? and i got honeycomb yoke and throttle aswell as a thrustmaster stick and throttle. so i would be a good tester
Cool, the second combat aircraft after the Me Is it planned for the aircraft to be able to fire missiles and machine guns?
The main canon yes, i wont personally add missiles but I know a few other modders that have those skills.
And the main person who was good at creating missiles (and also created the ME262 and cocreated the Phoulkon Defense system) deleted their account.
Both engines working (not fully controllable like start/stop) it flies and has all control surfaces. ive been putting off making a 3d model and new gear