My mod's parts are not showing up.(help)

Discussion in 'Content Creation' started by dolmuşcu, Mar 9, 2025.

  1. dolmuşcu

    dolmuşcu
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    So i started to make a beamng mod to get into modding and learn. And i decided to choose an Opel Ascona C1 i did everything to the model modified its name as it should be in the flexbodies but my model is not showing up. Can you help me guys?
    Adsz.png screenshot_2025-03-09_16-18-02.png
    (I wont release this mod as i said i did this to learn how to mod)
    --- Post updated ---
    I cloned the pessima to do this
    i cloned the pessima mk1 for this car it drives but the model does not show up
     

    Attached Files:

    • 1195410-a9add7bf4e708723236ffacde97c955b.png
  2. Agent_Y

    Agent_Y
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    What does the Jbeam look like?
     
  3. dolmuşcu

    dolmuşcu
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    I cloned the pessima to do this
    i cloned the pessima mk1 for this car it drives but the
    Ads2z.png
    normal pessima jbeam
     
  4. Agent_Y

    Agent_Y
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    I mean the files
     
  5. dolmuşcu

    dolmuşcu
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    the normal ".jbeam" right?
     
  6. Agent_Y

    Agent_Y
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    Show at least the body Jbeam file
     
  7. dolmuşcu

    dolmuşcu
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    EkranAlnts.jpg


    Like this?
    or

    This:

    {
    "asconac": {
    "information":{
    "authors":"BeamNG",
    "name":"Opel Ascona"
    },
    "slotType" : "main",
    "slots": [
    ["type", "default", "description"],
    ["asconac_body", "asconac_body", "Body", {"coreSlot":true}],
    ["paint_design", "", "Paint Design"],
    ["licenseplate_design_2_1","","License Plate Design"],
    ["asconac_mod", "", "Additional Modification"]
    ],

    "scaledragCoef":1.85,
    "variables": [
    ["name", "type", "unit", "category", "default", "min", "max", "title", "description"],
    ["$brakestrength", "range", "", "Brakes", 1, 0.6, 1.0, "Brake Force Multiplier", "Scales the overall brake torque for this setup", {"minDis":60, "maxDis":100}],
    ["$ffbstrength", "range", "", "Chassis", 1, 0.5, 1.5, "Setup-Specific Force Feedback Multiplier", "Scales the force feedback strength for THIS SETUP ONLY", {"minDis":50, "maxDis":150}]
    ],
    "glowMap":{
    "asconac_signal_L":{"simpleFunction":{"signal_L":0.49}, "off":"asconac_lights", "on":"asconac_lights_on", "on_intense":"asconac_lights_on_intense"},
    "asconac_signal_R":{"simpleFunction":{"signal_R":0.49}, "off":"asconac_lights", "on":"asconac_lights_on", "on_intense":"asconac_lights_on_intense"},
    "asconac_signal_FL":{"simpleFunction":{"signal_L":0.49,"lowhighbeam":0.49}, "off":"asconac_lights", "on":"asconac_lights_on", "on_intense":"asconac_lights_on_intense"},
    "asconac_signal_FR":{"simpleFunction":{"signal_R":0.49,"lowhighbeam":0.49}, "off":"asconac_lights", "on":"asconac_lights_on", "on_intense":"asconac_lights_on_intense"},
    "asconac_taillight":{"simpleFunction":{"brake":0.49,"lowhighbeam":0.49}, "off":"asconac_lights", "on":"asconac_lights_on", "on_intense":"asconac_lights_on_intense"},
    "asconac_chmsl":{"simpleFunction":{"brake":100}, "off":"asconac_lights", "on":"asconac_lights_on", "on_intense":"asconac_lights_on_intense"},
    "asconac_headlight":{"simpleFunction":{"lowbeam":0.49,"highbeam":1}, "off":"asconac_lights", "on":"asconac_lights_on", "on_intense":"asconac_lights_on_intense"},
    "asconac_reverselight":{"simpleFunction":{"reverse":0.49}, "off":"asconac_lights", "on":"asconac_lights_on", "on_intense":"asconac_lights_on_intense"},
    "asconac_foglight":{"simpleFunction":{"fog":0.49}, "off":"asconac_lights", "on":"asconac_lights_on", "on_intense":"asconac_lights_on_intense"},

    "asconac_signalglass_L":{"simpleFunction":{"signal_L":0.49}, "off":"asconac_glass", "on":"asconac_glass_on", "on_intense":"asconac_glass_on_intense"},
    "asconac_signalglass_R":{"simpleFunction":{"signal_R":0.49}, "off":"asconac_glass", "on":"asconac_glass_on", "on_intense":"asconac_glass_on_intense"},
    "asconac_signalglass_FL":{"simpleFunction":{"signal_L":0.49,"lowhighbeam":0.49}, "off":"asconac_glass", "on":"asconac_glass_on", "on_intense":"asconac_glass_on_intense"},
    "asconac_signalglass_FR":{"simpleFunction":{"signal_R":0.49,"lowhighbeam":0.49}, "off":"asconac_glass", "on":"asconac_glass_on", "on_intense":"asconac_glass_on_intense"},
    "asconac_taillightglass":{"simpleFunction":{"brake":0.49,"lowhighbeam":0.49}, "off":"asconac_glass", "on":"asconac_glass_on", "on_intense":"asconac_glass_on_intense"},
    "asconac_headlightglass":{"simpleFunction":{"lowbeam":0.49,"highbeam":1}, "off":"asconac_glass", "on":"asconac_glass_on", "on_intense":"asconac_glass_on_intense"},
    "asconac_reverselightglass":{"simpleFunction":{"reverse":0.49}, "off":"asconac_glass", "on":"asconac_glass_on", "on_intense":"asconac_glass_on_intense"},
    "asconac_foglightglass":{"simpleFunction":{"fog":0.49}, "off":"asconac_glass", "on":"asconac_glass_on", "on_intense":"asconac_glass_on_intense"},
    "asconac_chmslglass":{"simpleFunction":{"brake":100}, "off":"asconac_glass", "on":"asconac_glass_on", "on_intense":"asconac_glass_on_intense"},

    "asconac_gauges":{"simpleFunction":"lowhighbeam", "off":"asconac_gauges", "on":"asconac_gauges_on"},

    //gauge lights
    "signal_L":{"simpleFunction":"signal_L", "off":"invis", "on":"decals_gauges"},
    "signal_R":{"simpleFunction":"signal_R", "off":"invis", "on":"decals_gauges"},
    "checkengine":{"simpleFunction":"checkengine", "off":"invis", "on":"decals_gauges"},
    "battery":{"simpleFunction":"battery", "off":"invis", "on":"decals_gauges"},
    "highbeam":{"simpleFunction":"highbeam", "off":"invis", "on":"decals_gauges"},
    "parkingbrake":{"simpleFunction":"parkingbrakelight", "off":"invis", "on":"decals_gauges"},
    "lowfuel":{"simpleFunction":"lowfuel", "off":"invis", "on":"decals_gauges"},
    "lowpressure":{"simpleFunction":"lowpressure", "off":"invis", "on":"invis"},
    "abs":{"simpleFunction":"abs", "off":"invis", "on":"decals_gauges"},

    "generic_halogen_highbeam":{"simpleFunction":{"highbeam":1}, "off":"generic_halogen", "on":"generic_halogen_on", "on_intense":"generic_halogen_on_intense"},
    "generic_halogen_glass_highbeam":{"simpleFunction":{"highbeam":1}, "off":"generic_halogen_glass", "on":"generic_halogen_glass_on", "on_intense":"generic_halogen_glass_on_intense"},
    }
    },
    "asconac_skin_bodycolored": {
    "information":{
    "authors":"BeamNG",
    "name":"Body Colored Trim",
    "value":900
    },
    "slotType" : "paint_design",
    "globalSkin" : "bodycolored"
    },
    "asconac_skin_interior": {
    "information":{
    "authors":"BeamNG",
    "name":"Gray Interior",
    "value":220
    },
    "slotType" : "skin_interior",
    "skinName" : ""
    },
    "asconac_skin_interior_black": {
    "information":{
    "authors":"BeamNG",
    "name":"Black Interior",
    "value":130
    },
    "slotType" : "skin_interior",
    "skinName" : "black"
    },
    "asconac_skin_interior_brown": {
    "information":{
    "authors":"BeamNG",
    "name":"Brown Interior",
    "value":320
    },
    "slotType" : "skin_interior",
    "skinName" : "brown"
    },
    "asconac_skin_interior_red": {
    "information":{
    "authors":"BeamNG",
    "name":"Red Interior",
    "value":520
    },
    "slotType" : "skin_interior",
    "skinName" : "red"
    },
    "asconac_skin_interior_blue": {
    "information":{
    "authors":"BeamNG",
    "name":"Blue Interior",
    "value":330
    },
    "slotType" : "skin_interior",
    "skinName" : "blue"
    },
    "asconac_skin_rallysafari": {
    "information":{
    "authors":"BeamNG",
    "name":"Rally Safari Livery (Colorable)",
    "value":3500
    },
    "slotType" : "paint_design",
    "skinName" : "rallysafari"
    },
    "asconac_skin_old": {
    "information":{
    "authors":"BeamNG",
    "name":"Old Paint (Colorable)",
    "value":0
    },
    "slotType" : "paint_design",
    "skinName" : "old"
    },
    "asconac_skin_rallytears": {
    "information":{
    "authors":"BeamNG",
    "name":"Rally Tears Livery (Colorable)",
    "value":5000
    },
    "slotType" : "paint_design",
    "skinName" : "rallytears"
    },
    "asconac_skin_ibishutecnica": {
    "information":{
    "authors":"BeamNG",
    "name":"Ibishu Tecnica Livery (Colorable)",
    "value":5100
    },
    "slotType" : "paint_design",
    "skinName" : "ibishutecnica"
    },
    "asconac_skin_custom": {
    "information":{
    "authors":"BeamNG",
    "name":"Custom Decals",
    "value":3100
    },
    "slotType" : "paint_design",
    "skinName" : "custom"
    },
    "asconac_skin_grunt": {
    "information":{
    "authors":"BeamNG",
    "name":"Grunt (Colorable)",
    "value":3100
    },
    "slotType" : "paint_design",
    "skinName" : "grunt"
    }
    }
    --- Post updated ---
    asconac_body.jbeam
     

    Attached Files:

  8. Agent_Y

    Agent_Y
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    Hmm I can't see any issues with it, try clearing cache maybe?
     
  9. dolmuşcu

    dolmuşcu
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    can it be because all my vehicle mods are in content/vehicles and maps at content/maps
     
  10. Agent_Y

    Agent_Y
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    Please don't put them there... Just put them in mods folder like normal
     
  11. dolmuşcu

    dolmuşcu
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    is there any way that i can get the mods folder to any other drive than the c drive
     
  12. Agent_Y

    Agent_Y
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    In the launcher you have a manage user folder option and there is an option to change location
     
  13. dolmuşcu

    dolmuşcu
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    ok thanks
     
  14. dolmuşcu

    dolmuşcu
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    well after putting the mods where they belong it still wont work. Do i have to create a material for the body? I mean i applied a material myself that this car used normaly as a pessima clone.
     
  15. Schmitti

    Schmitti
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    One option could be, that the origin of the model is wrong. In the image, the model has the origin in the middle, but it's supposed to be under the car, where the car tires should touch the ground.

    Select everything with A, then, you move everything, so that the car is above the coordinate lines in blender. Then press crtl A to apply all transforms. Maybe this will fix it. If not, write me a PM and send me the zip file with everything. Than, I can look, if I can fix it.
    Have a nice day!
     
  16. dolmuşcu

    dolmuşcu
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    does it have anything to do with the parent of the model?
    A3dsz.png
     
  17. Schmitti

    Schmitti
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    What exactly do you mean with parent?
    I recommend you, to load in a model from a vanilla car and try to match the position of your model with the one from the vanilla car. Then, select everything of your model in Object mode, press ctrl + a and click on "apply all transforms".
     
  18. dolmuşcu

    dolmuşcu
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    i realised the model was facing the wrong way how do i align all the parts to 180 degrees in blender? EkranA342lnts.jpg
     
  19. Schmitti

    Schmitti
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    Please write me a PM and send me the files over Google drive. I could fix everything up and maybe get your mesh to show up in game
     
  20. dolmuşcu

    dolmuşcu
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    Attached Files:

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