Just released and it's still in Alpha but it's already my favorite map. Plus I love watching the AI fly down dirt roads at 60 mph in shitboxes lol
Nightride #5 Hello everyone! I made another nightridre for You, but today it's special. We're at brand new Homerange map made by Barbent Servo GT. And in special vehicle, that is very specific. And also i got great news for You. You can download all this content for free from official BeamNG.drive website. Just take a break and enjoy chilling vibes. Have a nice day! P.S. Thanks to Barbent Servo GT for this great map. Without map this video couldn't be filmed.
Thank you . I decided not to use PBR ground materials, cause it would take way more RAM and/or it would not allow me to work in such a direct and creative way. Many other materials are PBR, though, such as the decal-roads (tarmarc surface and offroad tiretracks) or object surfaces where needed. As you said (which I appreciate very much) it is looking good so the advantages of no-PBR are my choice.
that makes sense a bit after i said that i thought that it would make this map a nightmare to run on anything but that super computer the us gov was selling a few years back
Many parts of the world are simply combined and decorated with imagination, although the traffic signs are more European. I didn't want different sign systems, so I just went for a European look. The different areas of the landscape could be anywhere, though. It is just a BeamNG world .
My game crashes when I try to load this map. Idk why, tried deep cache cleaning. Has anyone ever encountered this problem? Maybe some mods conflict? Which ones should i delete? Edit: I think it got fixed after deleting both CK Dynamic Skybox and GFX Suite mods
I'm glad you got it working . At least "CK Dynamic Skybox" should work with the map, though. Maybe you don't have enough RAM and deleting mods, no matter which one, made it work. The map will of course continue to grow (I'm working hard on it), so it certainly won't need less RAM, but I'm still paying close attention to optimization and carefully considering which objects I need. I'm just not going to skimp on roads, paths and opportunities for driving fun, and these are of course made from data. --- Post updated --- Dear @Car_Killer please could you tell me if you'll be done approving the update soon? The stupid AI images really shouldn't be a constant issue. There are so many beautiful things to discover on the map. Maybe you could help us by finally making the update available. Al little thing is waiting for weeks again.
Thanks for making the map, I've really enjoyed it, and after installing Car_Killer's mod again, I realized that the CK Dynamic Skybox mod is compatible with your map. And yes, the AI thumbnails really feel out of place
Hey Barbent, thoroughly enjoying your map, looking forward to this new update dropping with more exciting areas to drive around and see...I'm sure CK has it on his list of things to do
everyone is too sunshine and rainbows in the beamng forums to actually speak out or insult any people spewing something you'd see from a bottom of the barrel reddit page only to get a non aggressive reply.
That could be true. Both in the sense that I see it as a map that evolves over time, and in the sense that some elements point to a kind of postmodernism. I really enjoy driving old cars in rural areas, whereas a long drive on country roads is also perfectly suited to a modern electric car, imo. So, I didn't necessarily want a historical map, but I didn't want anything super modern either. Of course, I'm also adapting a bit to the asset palette that comes from the vanilla side.
Hey everyone, im having troubles with loading this map. When i trying to spawn a car, loading stop on 32% and pc totally freezes. Only hard reset helps. Any solution for this?( i really want to play on thiis mapp) pc specs: i5-12400f Rx 7600 8gb 16 Gb ddr4 3600 Samsung evo 870 sata ssd.
Do not use the vulcan mode, that do not work on this map, If that not help, then you can try to set the graphics a bit lower, it is a huge map that needs a lot of memeory.
I waited so long for this map, but now can't run it. I get an error saying that the game tried to use more memory than available. I have 32gb ddr3 in a quite old system, but rarely had such an error after bumping up ram. What could be the problem?
Hi "Flykas"! That's .... With 32Gb it should run in any case! It runs on most 16GB systems. Do you have other RAM consuming applications or mods? Reboot the system and check how much RAM is actually free (eg. with the windows task manager). Then start BeamNG and check again. The map itself does not use that much RAM. Some guy told me he ran the map with only 12Gb (but it was not fine to play though). So there must be a different reason for that so much RAM is occupied. I hope you can get it running .
Maybe his graphic card has to little Vram, In my old gamepc I had 8 GB Vram, and that gave me sometimes an error on maps, especialy when I switch often from vehicles, or I used to many AI cars.