It would be nice if we would have an option to not turn off the handbrake / parking brake by itself. The image is photoshopped. DEVS please
I admit it's annoying especially when you have a handbrake on your sim setup. --- Post updated --- I think it's for beginners, but when you play BeamNG since 6 years (like me), it's annoying to have help every time you reset the car.
Yes, very annoying, if you have to manage steep offroad stages and placed the vehicles home position on an intermediate point to have several attempts from there and need a clutch+handbrake start. Even if you manually hold the handbrake the mentioned automatism overrides your input and releases the handbrake on throttle touch. I find it somewhat annoying when an added extra feature actually makes the gameplay worse than if it were absent. Besides, every beginner driver knows the first learning moment: Oops, the handbrake isn't released! I would prefer that over this constant arcade trend. --- Post updated --- Thanks to this thread, I decided to take a closer look into the lua files and found a fast and dirty hack to disable the automatic handbrake release: 1. Find the file \lua\vehicle\controller\vehicleController.lua in your game installation folder (not user folder) 2. Backup this file! (please ) 3. Change the values in line 963 and 970 (line numbers and functionality can change on game updates) to false: This applies to all cars. I didn't noticed any side effects till now. Caution: The file integrity check would mention an error presumably. Have phun
theres two keybinds for the handbrake the one that default to [space] automatically disables the one set default to [P] doesnt --- Post updated --- you can try with one of the other bindings
What I mean is that they all release when you spawn, ignite and engage throttle. What you mean is a different thing, imo
Go for it! I also had this idea but I am mostly working on my map projects and have not that much time for that. I would be glad if you could make a mod out of it, so many users can experience our handbrake improvement. Since it touches game core files, it would be not allowed to put it in the repo, though. Should be very easy to simply put it in a zip with the appropriate paths. Since yesterday I have become so fond of it that I don't want to miss it anymore. I'm looking forward to see your implementation. (please inform me if you made it) Edit: I'm a bit concerned about how it will be update compatible... we'll see...
For those who still find the automatic parking brake release an anoying thing: Unfortunately there still isn't an option in the settings menu where you could decide if the parking brake releases automatically when you span a vehicle and touch the throttle. So I made a little hack for that (see above). As expected, the code has changed in updates 0.33.0 and 0.33.1, so the hack has also changed a bit: The file is now and moved to: [game installation folder]\lua\vehicle\controller\vehicleController\vehicleController.lua Backup the file and set the values in lines 975 and 982 from true to false (see the code segment below) Code: local function initLastStage() if handBrakeHandling.smartParkingBrakeActiveUponSpawn then smartParkingBrake(1) handBrakeHandling.smartParkingBrakeActive = false -- BSGT: no auto Parkingbrake release end end local function resetLastStage() if handBrakeHandling.smartParkingBrakeActiveUponSpawn then smartParkingBrake(1) handBrakeHandling.smartParkingBrakeActive = false -- BSGT: no auto Parkingbrake release end gearboxHandling.isTryingToAutoStartEngine = false end Any future game update may change the affected code positions again. Happy manual handbrake releasing
It ain't a true simulation if you can't wear out a clutch while trying to figure out why your not going forward.
Update: No changes for version 0.34.1 If you like to release the hand brake manually, the hack for that is the same as described above.
Hey, thanks for this suggestion, I've implemented something similar that hopefully helps but is much easier to maintain on our side. Spawntime parkingbrake is now the "smart" (self releasing) version only if you are in Arcade mode. In realistic, it stays on. Please note, this only applies to the automatic one after spawn/reset, the normal keybinding remains unaffected. If you also want to get rid of smartness there, please change the binding to the non-smart one.
Sorry, I didn't understand something properly... Now unfortunately, the behavior of the handbrake is only as desired for me with the edit (hack) described above. (I use the realistic gearbox mode) I want: To (re-)spawn the vehicle To Start it Put it in first gear Accelerate The handbrake should not release Maybe your suggestion didn't work for me cause I'm a mouse driver? Anyway the hack is the same, it didn't change for version 0.34.2 (and works for me)
Hey, me again, bad news, we had to revert the change, it's causing too many issues in other systems (AI, missions, career)... Sorry, I'll keep thinking if there is a cleaner solution...