Solved problems with mesh

Discussion in 'Mod Support' started by zwiebel567gurcke, Mar 23, 2025.

  1. zwiebel567gurcke

    zwiebel567gurcke
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    Joined:
    Aug 11, 2021
    Messages:
    43
    Hello everybody i am currently working on a small mod using the autobello kitcar tutorial but im having problems with the mesh.
    It is currently floating in mid air and is also a outdated version of the model i want to use.
    I cant find this outdated model anywhere in my files but the mod is still using it somehow.
    screenshot_2025-03-23_12-02-19.png

    picture of the 3d model i want to use (.blend file)
    Screenshot2025-03-23120310.png

    Screenshot2025-03-23123049.png

    I have also noticed that the dae file is invisible when i open it (its not hiden or anything its just invisible)
    Screenshot2025-03-23120415.png

    i have already tried clearing the cache but that didnt work.
    does anybody know whats happening?
     

    Attached Files:

    • 1198900-e9466929d2bcd49cc1400d997e4d0441.png
  2. JlnPrssnr

    JlnPrssnr
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    Joined:
    Jun 15, 2016
    Messages:
    433
    Applied all transforms?
     
  3. zwiebel567gurcke

    zwiebel567gurcke
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    Joined:
    Aug 11, 2021
    Messages:
    43
    Thank you that did fix the problem with the rotation but its still showing the incorrect mesh.
    What can i do to solve that problem?
    screenshot_2025-03-25_18-54-28.png
     
  4. zwiebel567gurcke

    zwiebel567gurcke
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    Joined:
    Aug 11, 2021
    Messages:
    43
    It turns out that the parts that did not show up in beam had no material assigned to them
     
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