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Feedback please: Replay system improvements

Discussion in 'Microblogs' started by tdev, Sep 21, 2024.

  1. trm7

    trm7
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    Joined:
    Dec 25, 2016
    Messages:
    435
    well my feature requests are probably impossible but
    1. its really annoying that after exiting a replay the starter motor audio no longer works.
    2. It would be cool if you could activate slo mo in a replay and have it look just like it does in real time slo mo instead of being choppy.
    3. sometimes a unexpected crazy crash happens and you wanna go back and watch it in slo motion or maybe a different angle some sort of record the last 30 seconds or something function would be legendary.
     
    • Agree Agree x 4
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  2. Kuube

    Kuube
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    Joined:
    Sep 23, 2021
    Messages:
    97
    Just making my voice heard about being 110% for that last 30 seconds recording idea. Being able to catch that accidental wreck and watch it from different perspectives would be great to have :)
     
    • Agree Agree x 3
    • Like Like x 1
  3. ShiftTab

    ShiftTab
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    Joined:
    Jul 21, 2024
    Messages:
    9
    I know I am likely late here but as a content creator both irl and on YT here is a list of things I would love to see implemented for QOL
    - More camera movement options. Easier access to smoothing, movements, etc.
    - Using controller as a camera joystick. Simplified FPV Drone type control.
    - Ability to access lighting assets through the replay system to light up subjects or areas without having to go into world edit.
    - Easier/more fluid bokeh (Probably unrealted to replay themselfs but something I'd like to see)
    Off the top of my head that is it but will likely think of more
     
    • Agree Agree x 1
  4. new

    new
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    Joined:
    Aug 12, 2023
    Messages:
    5
    any updates on this? context:

     
  5. tdev

    tdev
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    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,074
    Sorry, i had to revert my work because it was not finished before the update :(
    Will continue working on this in the holidays
     
    • Like Like x 6
  6. Ananel81

    Ananel81
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    Joined:
    Sep 7, 2021
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    1,241
    I also noticed some bugs that weren't been fixed since years, so:
    - When I crash a car in replay and then I press R, of course the car can't reset because it's in a replay. But when I stop the replay, the windshield stays broken, and the only way to fix it is to do a Ctrl+R.
    - When we play with the ignition in replay, sometimes when we return to game, the ignition sounds stop playing until we do a Ctrl+R.
    - When we turn on lights in replay, it keeps blinking, and when they're off they still blinking.
    - Also, horn and sirens aren't fully functional in replay, though I don't think this is a bug.
     
    • Agree Agree x 1
  7. AlexKidd71

    AlexKidd71
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    Joined:
    Mar 16, 2022
    Messages:
    494
    That sounds like getting social pressure from the family! Just hang around the chritmas tree!
     
  8. Stanleyb16

    Stanleyb16
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    Joined:
    Dec 29, 2024
    Messages:
    24
    how do you rewind


    TigerKingJoeExoticGIF2.gif
     
  9. StephenRitchie74

    StephenRitchie74
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    Joined:
    Oct 3, 2024
    Messages:
    159
    I've noticed (and this is probably an issue in career) that when you buy a car and change the paint and then record a replay, when you watch the replay, the car is the same color as it was before you repainted it. When you look at your cars in the garage computer the little dot that shows the color is the same as it was when you bought it too. I don't remember this being an issue in 0.33.
     
  10. CrashHard

    CrashHard
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    Joined:
    Aug 5, 2013
    Messages:
    1,611
    @tdev Hey :) Any updates or news on the replay system. ?
     
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