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0.35 update bugs discussion.

Discussion in 'General Discussion' started by HybridRooDragon, Apr 5, 2025.

  1. HybridRooDragon

    HybridRooDragon
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    Joined:
    Jul 30, 2024
    Messages:
    36
    let me start with when the shifter for the sunburst is spammed it JAMS. you try too fast to shove the car into park the shifter BREAKS and even if you node grab it and try to tug it. its stuck. only happens if you spam z or x too fast. thats the one bug I found so far.
     
  2. Mbiz3

    Mbiz3
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    Joined:
    Jul 15, 2024
    Messages:
    123
    When I look at the back of some cars my frame rate drops a ton. From 22 to 4
    If there is a fix someone tell me. The truck listed worked fine in 0.34.
     

    Attached Files:

    • Screenshot2025-04-04105338.png
    • Screenshot2025-04-04105244.png
  3. charge_1

    charge_1
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    Joined:
    Nov 11, 2020
    Messages:
    1,005
    That’s happened to me before, that direction where you get 4fps probably has more stuff versus when you look back
     
  4. Mbiz3

    Mbiz3
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    Joined:
    Jul 15, 2024
    Messages:
    123
    I know, but the strange thing is that until 0.35, the cars worked fine? So I am puzzled on what the devs changed that made some mods cars undrivable.
     
  5. BravoNovemberZulu

    BravoNovemberZulu
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    Joined:
    Apr 28, 2021
    Messages:
    152
    There will be bugs.
     
  6. HybridRooDragon

    HybridRooDragon
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    Joined:
    Jul 30, 2024
    Messages:
    36
    I know why that is on the downhill map. lower your graphics and if you cant FACE THE WALL to your left. the entire map in view renders and stays rendered while youre facing it... I noticed this on the crash hard mountain sooooo yeah big maps do that. be mindful of graphics on big maps because if you roll over or get pit maneuvered and suddenly are facing a direction that forces the terrain to load up YOU WILL LAAAAGGGG
    --- Post updated ---
    some mods have to be updated by the person that originally made the mod or whatever. I kinda need to point out the alerons clearances/ tolerances of the main wing ARE WAYYYY TOO TIGHT.... that sleek effect comes at the cost of hitboxes and nodes catching on one another. if someone who made the flying wigeon mod can come forward and give the mod a small update shrinking the WIDTH of the alerons slightly itd be AWESOME. ITD CATCH on the wing tip less and not bend out of shape anywhere near as easy
    --- Post updated ---
    upload_2025-4-5_20-48-6.png


    UM what the heck? PICCOLINA THIS IS NOT YOUR PLACE! YOU ARE NOT A SUNBURST!
    --- Post updated ---
    upload_2025-4-5_21-31-10.png why is there an invisible wall here i feel like a loony toon.
    --- Post updated ---
    I am 100% a bug magnet
    --- Post updated ---
    upload_2025-4-5_21-33-4.png
    --- Post updated ---
    I am a loony toon now. great
     
  7. speedracerz1

    speedracerz1
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    Joined:
    Mar 25, 2024
    Messages:
    146
    in replays chunks or the cars are missing and i cant hear relpay audio
     
  8. HybridRooDragon

    HybridRooDragon
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    Joined:
    Jul 30, 2024
    Messages:
    36
    View attachment 1221260


    UM what the heck? PICCOLINA THIS IS NOT YOUR PLACE! YOU ARE N
    also the scintilla has NO CRUISE CONTROL FUNCTION WORKING. I tried to fix the keybinds etc. NO LUCK. I had a feeling this would happen.
     
  9. CaptainZoll

    CaptainZoll
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    Joined:
    Nov 10, 2016
    Messages:
    3,105
    the piccolina comes up when you search "hirochi" because the drag and unlimited buggy versions use hirochi engines, and mention it in the config decription.

    on an unrelated note, how old are you?
     
    • Agree Agree x 1
  10. HybridRooDragon

    HybridRooDragon
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    Joined:
    Jul 30, 2024
    Messages:
    36
    Thank you for letting me know that it was a Hirochi engine. I didnt know.
     
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