WIP Snowflake State : Highway

Discussion in 'Terrains, Levels, Maps' started by MegaKnight, Jan 21, 2025.

  1. StoryWeaver37

    StoryWeaver37
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    Wow, that's amazing!! We've had a few good snowy maps over the years, but this one really goes above and beyond. Can't wait to get my wheels on it!
     
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  2. MegaKnight

    MegaKnight
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    Gas Station

    The only gas station of the map is located at the intersection of the two asphalt roads, near the center. The highway exits/entrances are also close by.

    tankstation_boat.png pump_bison.png corner_shack.png gasstation_sunrise.png gas_station_nightlight.png gasstation_snowy.png nfuel_tanker.png

    The vanilla gas station UI has been annoying me for quite some time. Whenever it's on screen, you cannot open the main menu by pressing Escape. Instead, it just refills your vehicle and you have to close the popup first! :mad::p

    So, I wrote my own lua script which refills your vehicle without annoying UI. Simply drive up to the pump and a message will display, telling you to turn off your engine to fill up your vehicle. This script is based on the vanilla gasStations.lua, so it can differentiate between different fueltypes. If your fuel isn't available, you will receive an according message. The main pumps offer gasoline, diesel and electric energy. For n2o, you have to drive into the Tuner's Shack in the corner.
     
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  3. THom6502

    THom6502
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    Wow, looks great, we are getting spoiled with so many beautifull maps comming.
     
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  4. SupraTech

    SupraTech
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    Can't wait to drive there!
     
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  5. Retro_Motors

    Retro_Motors
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    Looks AMAZING
     
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  6. Jer

    Jer
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    so dope!
     
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  7. Driftforpennies

    Driftforpennies
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    Do you know when the eta is on the map. [No Rush]
     
  8. Eslf BR

    Eslf BR
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    Looks really amazing!!
     
  9. MegaKnight

    MegaKnight
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    I haven't worked on this the past few weeks as I've been busy with my weather mod, but I'll continue soon. About a quarter of the map is done as of now. I don't know how long the rest will take. Open Beta is planned for when the map is done and only missions and stuff remain - no idea when that will be.

    sunset_truck.png shw_sunset_drive.png
     
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  10. LLLAAAHG

    LLLAAAHG
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  11. MegaKnight

    MegaKnight
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    I have finally been working on this again!

    I'm currently rewriting basically the entire mainLevel.lua to improve my code with what I have learned during the making of my weather mod. The dynamic road condition/weather code does no longer require a level reload (updated code in this post).

    I've also added two new gameplay features: freeroam time trials and a highscore UI app. The time trials can be started within a staging zone by driving slowly (~ 10 kmh/6 mph) and passing a trigger after that. You will receive instructions of where to drive from pop-up messages and groundmarkers. The UI app will show up when entering a pit stop area. It lists both your highscores of the current session and your overall highscores (saved within the user folder), as well as the vehicle you achieved the highscore with. Staging and pit stop areas are marked with custom decals (their design might change in the future).

    freeroam_tt1.png freeroam_tt2.png oops.png pitstop_gasStation.png
    updated_UI.png looked ugly having this together with the other pictures
    The main road is very fun to drive btw, feels like a race track :p
     
    #31 MegaKnight, Mar 21, 2025
    Last edited: Mar 25, 2025
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  12. Willfa

    Willfa
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    This looks interesting.
     
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  13. MegaKnight

    MegaKnight
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    Aurora Borealis ;)

    night_skybox2.png night_skybox1.png night_skybox3.png
     
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  14. VectriciXY

    VectriciXY
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    • Agree Agree x 3
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  15. MegaKnight

    MegaKnight
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    Don't drive too fast, or else . . . :eek:

    sbr_trafficcam2.png speedcam_tunnel1.png speedcam_tunnel2.png

    You will be able to view your top five speeds for all cameras within the highscore UI. The camera also works for AI traffic, but they aren't affecting your highscores. I've also added dynamic speed limits for the AI using lua triggers along the highway. If the player is within these triggers (= on the highway) the AI drives about 110 - 130 kph / 70 - 80 mph, otherwise (on normal roads) 70 kph / 45 mph.

    sbr_trafficcam1.png
     
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  16. Memersand694

    Memersand694
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    I just found out about this map. Already in love with it despite it still being a WIP.
     
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  17. mimolli

    mimolli
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    So cool :)
     
  18. Memersand694

    Memersand694
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    I dont mean to bump the thread but how has the progress been on this map?
     
  19. MegaKnight

    MegaKnight
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    I was quite busy with irl stuff and a small side project, so there hasn't been much progress. But I will continue working on this soon.

    I remade the gas station sign a while ago, as I didn't like the look of it:



    It still looks ugly though :p (certified Blender-Noob)

     
    #39 MegaKnight, Apr 24, 2025
    Last edited: Apr 28, 2025 at 9:38 PM
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  20. LegThePeg

    LegThePeg
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    You have to have 2FA enabled to post images or other files now.
     
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