All About Lua - Tutorial For Beginners

Discussion in 'Content Creation' started by Jack The Fox, Apr 17, 2025.

  1. Jack The Fox

    Jack The Fox
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    Joined:
    Jan 22, 2025
    Messages:
    21
    Welcome to my Lua scripting tutorial for beginners in BeamNG.drive modding! This guide will walk you through everything you need to know to get started with Lua—the language behind BeamNG's powerful modding system.

    What is Lua?
    Lua is a lightweight scripting language used by BeamNG.drive to control game logic, behaviors, UI apps, and more. It's easy to read and write, making it perfect for creating mods like custom sounds, vehicle AI, scenarios, UI apps, and full gameplay features.

    Basic Concepts
    Variables
    local speed = 100
    local isCrashed = false

    Functions
    local function greetPlayer(name)
    print("Welcome, " .. name .. "!")
    end

    greetPlayer("Jack The Fox")

    If Statements
    if [Put something here] then
    print("A message")
    end

    Loops
    for i = 1, 5 do
    print("This is loop number " .. i)
    end

    File Structure
    Mods with Lua often follow this pattern:

    lua/vehicle/extensions/auto/

    The /auto/ folder ensures the script loads automatically for all vehicles.

    Exported Functions in Extensions

    local M = {}
    function M.onInit()
    print("Vehicle script loaded")
    end

    function M.onUpdate(dt)
    -- Your update code here
    end

    return M

    Testing Your Script

    1. Save your .lua file inside /lua/vehicle/extensions/auto/.

    2. Press Ctrl+L in BeamNG to reload Lua scripts.

    3. Use log() or print() to debug:
    log("D", "MyMod", "This is a debug message.")

    Common Globals
    be - BeamNG engine interface
    obj - The vehicle object
    v.data - Vehicle part and node data
    playerInfo - Info about player status (e.g., seated)
    damageTracker - Tracks vehicle damage states

    Other Cool Tricks

    Manually Create a Radiator Leak
    damageTracker.setDamage("engine", "radiatorLeak", true)

    Refuel Vehicle
    energyStorage.getStorage('mainTank'):setRemainingRatio(1)

    AI Chase Behavior
    ai.setTarget("targetID", "chase")

    Tips for Beginners
    • Start small: Try logging messages.

    • Use Ctrl+L to reload Lua without restarting the game.

    • Look in /lua/vehicle/extensions/ for examples.

    • Don’t give up! Everyone starts somewhere. Even the pros have many trials and errors. ;)

    Final Thoughts

    Lua is a fantastic tool for making BeamNG mods feel alive and interactive. Whether you're building custom alarms, creating a refuel system, or making wild weather effects, Lua lets your imagination run wild.

    Feel free to ask questions (If you have questions reply to this post), share your mods, and most importantly—keep experimenting. Happy modding!

    – Jack The Fox
     
    #1 Jack The Fox, Apr 17, 2025
    Last edited: Apr 17, 2025
    • Like Like x 1
  2. AlexKidd71

    AlexKidd71
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    Joined:
    Mar 16, 2022
    Messages:
    513
    A good start! Thank you.
    Debugging with vs code works well too (if it works :))There is an addon for it.
     
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