I hope the image in the right mirror will be corrected at 0.36. The image in the left mirror is normal, but in the right mirror the car body is much smaller, it has too much visibility and it does not show approaching cars from afar. Ibisu bx, gavril t , gavril md are fine with this. You can simply darken the same material to the right mirror as in the left one.
A belated blessing. But you forgot to give the 1996 Ibishu Pessima、Gavril Bluebuck、Gavril H-Series add halogen lamp effect.
У ETK 800 не работает gps навигатор. Отключение модификаций не помогает. Есть ли у кого то еще эта проблема, или какая то модификация сломала это. --- Post updated --- The front halogen headlights of the etk 800 and stambecco, picolina are also not animated
The Cherrier 1.6 gasoline engine has quite vigorous backfires and flames even in completely stock form (as on the Vivace 160), it backfires while banging off the limiter at high load (won't happen if you simply accelerate to the limiter, i found the best way is to build a bit of speed in reverse, then floor it in 1st). It happens in safe mode as well.
ETK K-series rear license plate light does not illuminate the plate also the front fog lights looks like they would be LED, not halogen --- Post updated --- Gaps on the H-series, Interior gaps are on both frames while the exterior gaps are only on the extended frames Covet Highbeams has no halogen animation (okudai headlights are fine) --- Post updated ---
At Soliad Lansdale, a triangle always appears on the front rack after an accident. The hirochi sunburst has a similar hood, but it's not as noticeable there. (For some reason, the photo is not being sent. When I transfer it to a text message, it just opens in another tab and the "select file" button doesn't help.In earlier versions, it seems the damage was better and the parts did not shake after the accident. at 0.27 for sure.
In many cars, textures stretch or become triangular after an accident and the damage does not look very good. Some more parts start shaking after the accident.
Man this game's FFB is shit, I increase it to what feels good and it cracks my wheel's bearing case, I lower it to the max the game has and the car doesn't countersteer, god damn
Dude the FFB has to be too stiff for the wheel to react like in real life, if I put it to 500 it's too light and the car doesn't countersteer by it's own, we need more FFB strength when the car is oversteering, in real life the steering wheel is lighter than what I have but the car countersteers faster than in-game, and the broken wheel bearing case doesn't make the ffb lighter
This game gets worse and worse every damn update, I used to run 120 fps, now it feels like Vulkan is non-existent, I get 60 fps with it. I used to run 60 fps with 4 AI cars in West Coast with almost normal quality, now I run 50 fps solo with low graphics, what is this man?
Actually not a bad idea. Currently, cars that have both LHD and RHD configs only do so with specific markets in mind, namely the US and Japan, though other markets could be represented as well. Here are the more prominent vanilla examples that come to mind, with hypothetical markets roughly ordered according to prevalence (from what little I know): LHD Miramar: Japan -> EU RHD 800-Series: EU, US -> UK, Japan, Australia/New Zealand RHD Bastion: US -> Australia/New Zealand RHD Barstow: US -> Australia/New Zealand RHD FCV: EU -> UK, Australia/New Zealand, India RHD I-Series: EU, US -> UK, Japan RHD K-Series: EU, US -> UK, Japan RHD Pessima '88: US -> Japan RHD SBR4: US -> Japan RHD Scintilla: EU, US -> UK, Japan RHD Sunburst: US, EU -> Japan, Australia/New Zealand, UK RHD T-Series: US -> Australia/New Zealand As for the Bolide, an RHD variant could exist in any RHD country, though it'd probably be made-to-order or specially modified and thus extremely rare. The same could maybe be said for the Pigeon and Wigeon. It's possible that the other American vehicles except for the Nine (D-Series, Grand Marshal, etc.) could benefit from Aussie RHD versions, though to what extent I have no idea.
Hello, here are some bugs I have found so far: 1: The Gavril MD-Series Halogen Light Bar is improperly positioned and slightly clips through the Short Flatbed Upfit Headboard. 2: The Gavril MD-Series Modern LED Light Bar is also improperly positioned on the Short Flatbed Upfit Headboard. 3: The Gavril D-Series Fog Lights on the D15 'Track' configuration do not smoothly turn on and off like the majority of the newly improved lights in the game.
On cars ETK 800, ETK, ETK K, Bruckell bastion, ibishu pessima mk1, the body reflection on the right is much worse than on the left. In the ETK 800 and bruckell bastion, the body reflection is shallow. In the right mirror, we don't see cars that are far away, the distance to objects seems to be greater than in reality, and it doesn't have a dead zone, which is not realistic. You can simply apply the mirror_cx material as in the left mirror. I hope this is fixed, because the image in the right mirror doesn't look good. ((I understand that I've written a lot about this, but the developers don't notice it, just like adding the option to turn on the alarm when the ignition is off)