if this gets further along in development maybe you could ask vibestation5 if you can use the etk900 naming since it does seem like a etk800 era "etk900"
For other artists: Should I replace all normal map chamfers with manual weighted normals? This is effect of manual weighted normals:
I think so, but this is because the model is just after subsurface. It will be look like the sketch in this thread later https://www.beamng.com/threads/2015-etk-i-series.103063/#post-1812793
You mean you won't salvage the old model at all? Betterly said, won't you "revamp" it? Or do you start again from scratch
There is too much aspects need improvements, so I will change the low poly model and subsurface it again, and the design on previous will retained, but the details totally from scratch because they lost in low poly model, just like previous two remake The initial model First remake lost Second remake And It just better and better
can i give u my project that i did some years ago trying to do etk i series 2005? maybe u can continue it leave me ur discord under this message so i could send it over to you