there seems to be a bug where uhm... nothing has a hitbox(exept ground and roads). this is probably on my end, i already deep cleaned cache and re launched beam a few times, relocated the mod file into the repo folder, unpacked it, but nothing seems to work. anyone know whats going on? edit: i found this i think my RAM just couldnt handle it so it didnt load
Textures for guardrails and concrete barriers broken with 0.36 --- Post updated --- @OwnTheBanks --- Post updated --- For anyone else if you grab the old west coast usa map zip from 0.35 or earlier and drop it in your mp server client folder, itll pull the textures. BeamNG devs had a bright fucking idea to just delete textures from the new version of the map
Caney Ridge June 19 2025 Update! (Everyone) -Fixed compatibility issues from 0.36 update Free for everyone on Patreon! https://www.patreon.com/posts/caney...paign=postshare_creator&utm_content=join_link Become a Caney Ridge Enthusiast by support more me and my work here: https://www.patreon.com/OTBModding Notes, bugs, and issues -Progress is very slow right now. -Work in progress. Things aren't finished. -Hard to run on some PCs -8k version has less quality in the physical terrain resolution causing known issues around tunnels and other places where the terrain and meshes meet. -Rocks and trees are auto generated whenever terrain changes are made. Don't get too attached to any specific crawling lines or trees. -The map will be 100% free when I am finished working on it All feedback and suggestions welcomed! If you're having problems try this: -Turn down your graphics settings before loading in -Disable or delete your other mods -Delete any old Caney Ridge file before updating -Restart BeamNG -Delete your temp folder in 0.36 -Restart your pc